Okay, I have a tendency to create a lot of custom mechs, usually for Gundam. Still, I'd like to see what everyone else comes up with, regardless of how over powered it is. Here's a standard format that's been highly simplified, though I don't mind a more complex format, such as the one used by MAHQ, which I will also provide an example for.
Model number: Self-explanatory and optional Code name: What is the name of your mech? Dimensions: How tall is your mech? Optional. Weight: Self-explanatory and optional. Equipment and design features: Things ranging from sensors to stuff like Trans-Am and I-Fields go here. Armaments: What are your mech's weapons?
Also, include a little blurb about said mecha so we can get a grasp about whatever history there is behind it. Here's one I did for an RP that turned the Valhawk into a Gundam...except with a little more power.
Model number: AVFX-1A Code name: Gundam Valhawk Unit type: prototype attack use transformable mobile suit Manufacturer: Pluto Scientists Operator: Martian Liberation Front First deployment: SC 99 Accommodation: pilot only, in panoramic monitor/linear seat cockpit in torso Dimensions: mobile suit mode: overall height 32.8 meters, head height 31.65 meters; Air Force mode: overall length 37.27 meters, wingspan 27.09 meters Weight: empty 28.7 metric tons; max gross 61.4 metric tons; mass ratio 1.70 Armor materials: FE type Powerplant: FE type ultracompact solar reactor, output rated at 7510 kW Propulsion: solar drive thrusters: 2 x 16700 kg; rocket thrusters: 7 x 4770 kg; vernier thrusters/apogee motors: 46 Performance: maximum thruster acceleration 12 G (Air Force mode: 9.26 G) Equipment and design features: sensors, range 14000 meters; “ADA” bioframe system; I-field beam-deflecting barrier generator Fixed armaments: 2 x 60mm vulcan gun, fire-linked, 600 rounds per gun, mounted in head; beam vulcan, mounted in chest; 2 x mega beam saber, power rated at 1.3 MW, stored in recharge racks in knees, hand-carried in use, sabers double as fire-linked beam spray guns in Air Force mode with power rated at 40 MW total for both; 2 x “Cross Banisher” beam emitter, mounted on palms; 2 x "Edge Exploder" beam emitter, mounted in feet; “Plasma Execution” beam emitter, mounted on chest; “Jade Flowsion” beam emitter, mounted on shield; 4 x split missile launcher, mounted beneath main body; shield, mounted on left arm in mobile suit mode Optional fixed armaments: dual beam cannon, power rated at 520 MW Optional hand armaments: beam shot launcher, power rated at 56 MW, powered by replaceable e-pac, doubles as large beam saber, can be mounted on storage rack on back to use in waverider mode, 2 spare e-pacs stored in shield
Created as a product for Inner Rim forces, the Gundam Valhawk would be among the first of its kind as a transformable Gundam-type mobile suit. As part of the focus was for a highly effective in its transformed state, dubbed “Air Force mode,” the Gundam Valhawk is as mobile as Earth-based fighter jets. For air-to-air combat, the Gundam Valhawk sports many countermeasures against other aerial foes. Among them are a set of split missiles, which fires a single missile that splits into multiple other missiles, similar to an MIRV, and beam weaponry, such as its beam shot launcher, beam spray guns. Its final countermeasure is the experimental ADA bioframe system, whose initial function acts as an advanced targeting computer, feeding information of the surrounding environment to the pilot in order to predict enemy movement to a certain extent. However, the ADA System has yet to utilize its full potential, which involves the interaction between the pilot and the mobile suit.
At the same time, the Gundam Valhawk is even more of a threat in its mobile suit mode. Asides from the standard armaments of its vulcans, the Gundam Valhawk sports two mega beam blades that use a higher MW output for increased cutting power compared to most beam sabers. For longer-range combat, the Gundam Valhawk is equipped with a powerful beam shot launcher, which has a high MW output for raw power. Should the Gundam Valhawk need to snipe long distance targets, it can dock with the Valstork and manually control its dual beam cannon. However, the dual beam cannon must be tethered to the ship or else it will be limited to six shots. As an added measure, the Gundam Valhawk sports a series of beam emitters, which, as the name implies, creates beams and stabilizes it into various forms, opposed to simple beam blasts.
In terms of defense, the Gundam Valhawk is made out of FE type armor. This new type of armor has a thin layer of nanomachines, which act to reduce damage from beam-type attacks, to compensate for the thinner armor, compared to other Gundam-type mobile suits. As a secondary purpose, nanomachines act as ammunition when the current amount is depleted. Its absolute last priority is to regenerate the armor. However, the rate at which it regenerates its armor is too slow in the midst of battle. Instead, it is used as a way to avoid expensive repair costs outside of battle. At the same time, the Gundam Valhawk is equipped with an experimental miniature I-field generator to deflect and diffuse incoming beam attacks, though it requires a 15 second recharge every 5 minutes. Unfortunately, if the enemy should enter the I-field, beam attacks would still be effective, such as beam sabers.
Shortly after its creation, the information on the Gundam Valhawk’s whereabouts was leaked to Outer Rim forces by certain scientists who intended to create Gundams for the Outer Rim. As a result, the transport carrier was shot down on Phobos, one of Mars’s moons. However, before it was captured by Outer Rim forces, it was claimed by the Martian Liberation Front, who would use it to free innocent civilians from the Martian Concentration Camps.