Ethil wrote...
You dun need to know anything about D&D to play Baldur's Gate =/ Reading the handbook for the board game will not help much at all except for understanding the mechanics that you can not directly affect. Only thing I can say is; do not rush to your death. Fully utilize the pause function. Battles usually require careful planning, and sometimes it might not help and you need to level up, so go back and do some other, easier quests.
Oh, and if you want Minsc on your party, do his quest line as soon as possible, or hell go berserker rage and try to kill you. Dat is all.
Most of the problems i have with the series are:
1: example> i make a fighter give him 18 str, do i need to give him dex for better to hit rolls or it doesn't affect them?
2: since i grew up playing jRPGs i'm not too fond of status inflicting magic *sleep, poison, stop etc etc*and summoning magic as it seemed to be absolutely useless in most jRPGs. But is it really worth learning in AD&D? if so which ones are exceptionally good?
3: CHA/INT/WIS> Which stats are needed to SPEAK fluently enough to get some extra info from NPCs
4:I would definitely like some great explanation on how DUAL Class option works and what are it's benefits.
5:If i get all the answers i would like to know if they will work with every other AD&D game, in particular : Baldur's Gate 2, Icewind Dale 1,2, Temple of Elemental Evil, Neverwinter Nights 1.
P.S. Those are just the only questions that i remember atm, obviously i have MUCH MORE to actually learn how to play hardcore.