The press release gives us a quick overview of the game:
“A warning to nostalgic lovers of old school consoles, fans of Japanese animation and enthusiasts of poetic worlds: Lynn and the Spirits of Inao from Bloomylight Studio is coming!
This French studio invites you to discover its very first title, a 2D platform and adventure game entirely hand-drawn, tinged with sweetness, humor and adventure. The team, composed of 5 skilled and ambitious enthusiasts, delivers with Lynn and the Spirits of Inao the full scale of its creativity and inspirations, influenced by the greatest figures of Japanese animation such as Hayao Miyazaki.
In Lynn and the Spirits of Inao, players will embody Lynn, an apprentice priestess of the island of INAO where humans, gods and spirits live in harmony, accompanied by her accomplice (and no less demonic spirit) Aku. Obscure elements suddenly disrupting the balance of the island, draw spirits to attack the villagers, leaving a path of panic and distress. The high Priestess, Lynn’s mentor who gets seriously injured during a ceremony, then entrusted her with the difficult task of discovering the origin of this evil and saving the village.”
“The first title of Bloomylight Studio offers players rich gameplay where day and night, two opposing but interrelated worlds, consequently influence the landscapes and adventure of the protagonists. Lynn can move in several ways (discrete walking, running, jumping, rebounds, slipping or wall jumps) and also fight: in Lynn and the Spirits of Inao, there is no question of “killing” enemies, but rather to help them by sending them into the afterlife, freeing them of their frenzy. Guided by Aku, players go through levels of platforms in an open world and must navigate between the various quests, undercover missions, battles or puzzles and riddles to solve the mysteries of the island Inao.”
Um... was there a point to linking this trailer here now with just a copy-paste description? Because this update was posted by them today... and it just makes you making this thread here and now kind of useless.