Farnesy911 wrote...
browsing_fakku_atm wrote...
In my opinion Phys ATK > SPD > HP > DEF > M.DEF > MANA, I try to build RPG classes on this bases.
I like the way you think! What about health regeneration, how high do you rank that (if a game has it) I tend to focus on high Attack and high regen, if I can.
Kinda depends on what other skills options there are. If there is anything that boosts evasive ability, I go for that first. Whats the point of slowly regaining health when you don't have to lose it in the first place? Anything that speeds up attacks, item usage, slows down cast times, I'd go for that first.
*Edit* Also I hate being a mage in an RPG when the spells take forever to use unless you can change the option to cut the animation sequence. I'm really impatient. For example in something like FF10 I'd disable the summoning sequences for the Aeons.