Maeve wrote...
We have a marvel thread, you know...
Not really sure of your proficiency when it comes to fighting games, so I'm going to withhold most of my opinion till I know for sure...
Anyways, it depends on your playstyle for the most part. The whole of your team is good for damage abd rush down, assumibg that you know how to work them properly.
If you want something different, I would a character with a decent beam assist, such as doom, magneto, iron man. If you're one for combo extensions there is wesker, spencer, ammy, dante, x-23, chun-li, doom again, and deadpool.
For cover and potential unblockable mix-ups, there is Felicia, Dante, Doom, Haggard, Ammy, Morrigan, Capn American, Phoenix, Wright, Wesker.
I myself currently use x-23 a/vergil a/ and morrigan b. The tactics and gameplan are simple enough. X.is my point and I'm comfortable with her to do enough damage. I would have her as anchor, but with her lower health, I feel more secure with her at point. Her lvl3 x-factor isn't all that bad either. Vergil is my partial assist/sweep character. I always try to save 1-2 bars of meter with him, and I try to keep combos strong and simple to avoid any dropping. The meter is for devil trigger if he accumlates red health, and for his swords/dimensional slash to adds more damage. Morrigan is my assist/anchor character. I just picked her up recently, so she isn't that solid yet, as far as combos are concerned (I have one fairly long one down, but because of the hits, the scaling is brutal), but I use her for the "Soul Sister Bullet Hell" tactic (astral projection > L Soul Fist > Flight > H Soul Fist > Cancel Flight), once you get it down and can do it fairly fast,, it can be real easy to chips characters to death, and gain meter at the same time (which I honestky think is not fair, as most other "transformation" supers don't allow meter gain, i.e. devil trigger). This tactics was made popular by Chris G btw, so if you want to see it in action, I would suggest looking him up.