Tsamari wrote...
[color=#ff69b4]Yeah there are fun cards. Like rogue gets one that a 2 cost 2 attack 2 HP, but for every card you play that turn it goes up by 1/1. I've seen people make it a 12/12 on about turn 5.
Ahh, cool. That explains how it could have some resiliency (I've head some things about Rogues from my friends who play Hearthstone [all casually btw, they are usually M:tG players]). They just get bigger while you play things.
Again, reminds me of the Humans deck. You get a guy who starts small (just 1/1), but gets bigger for every Human you play.