Mr.TifaLockhart wrote...
You played MK on expert yet? i did and the A.I pulls off all the characters combos in 1 go.I wonder if that is possible for a human?
Of course it will, fighting game AI. Reading inputs and getting special bonuses without it being to subtle at times. Reasons why Guile can do Sonic Boom's even though he has been walking forward the whole time and why some of the stupid inputs in MK come out in a split second, such as the "far" inputs for Cyrax with the bombs and another certain character and the attacks come out by JUST STANDING STILL, no blocking or anything. You will see impossible combos from the AI due to such tricks and cheap tactics in these games.
Noel wrote...
Lolwut? MvC3 is high execution? Have you seen pad players playing MvC3? It's amazing. IGT is a well known pad player and he's pretty good.
Besides, SFIV is much more execution heavy, and Wolfkrone plays probably the most execution heavy character, C. Viper, in the game on pad.
What the hell is this about pressing buttons and attacks coming out or not? Of course it comes out. You press the button, something happens. Same with Pad or Stick.
You don't know squat about Arcade Sticks and Pad and execution.
It's all about preference.
I worded my firstreply wrong. I should NOT have said that a stick is needed. Rather it would simplify the controls. You guys are right on preference. I apologize for the stupid wording.
MVC3 has its own level of execution different from SFIV. the ROM infinite is one of few things that is a total pain on pads if you even bothered with it. Unless you change the button layout. Dashing with two attacks>using directional inputs for dash. Some of the air combos involving fly mode and dashes are not that easy on a pad.
Wolfkrone is a hell of a player, can't disagree with you there.
However, you cannot compare SSFIV to MVC3 at all. Both games have their own levels of execution and it shows. Same with Tekken and MK.
Once again, I apologize for the stupid wording of my first response.