The Randomness wrote...
artcellrox wrote...
Regenerating health...the biggest hand-holder in a lot of modern games, and, IMO, the reason games are becoming too soft. WHAT HAPPENED TO THE GOOD OLD DAYS OF HEALTH PACKS?! EVEN COD1 HAD A FUCKING HEALTH BAR THAT NEVER HEALED ITSELF! DX
Excuse me while I try to vent my stress with some Doom...now THAT was a hardcore game at its hardest. I miss the good old days. T_T
Then came the "impossible" scenarios in the game where you would be ambushed by dozens of enemies or armor. Such as the Russian mission when you are defending an apartment complex for several minutes, lots of soldiers and tanks come your way. If you ran out of health packs, you were screwed. Doesn't help when the AI is always gunning for you, even if there are 20 allies in front of you. Personally, I don't mind regenerating health in those games. Same goes for every shooter that has health packs. The only one to take it up a notch was Goldeneye, your health and body armor were two separate things and you would receive permanent damage for your health.
Oh, GOD! You HAD to remind me of THAT one mission?!
Either way, after multiple attempts, I did manage to actually do it. So, I stand by my argument, and would like to add:
"If it's too hard, just fucking (wo)man up and keep trying!"