"I really wanted to get Bayonetta’s backside perfect. I guess I am into that sort of thing…"
-Kenichiro “Yoshi” Yoshimura
Thank you Mr. Yoshimura!
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Blog reveals nothing new or technique wise to modeling. Just make sure your proportions are anatomically correct and use normal mapping(ZBrush) for the small details.
Awfully cool of him to post up the wireframe though.