I fucking love this game. Still on the first mission and I haven't seen the high overseer yet (played for 4 hours now), but I fucking love this game. I knew for sure that this was my kind of game when I was in a courtyard, hiding behind a corner with dark vision on, and then suddenly I realized someone was coming toward my position and any movement I made would've fucked me, so with only one second to react, right before being compromised, I blinked behind the motherfucker and knocked his ass out. (And I got lucky because the area had other goons walking around.) Dat tension caused by the threat of losing my ghost rating. I haven't felt that shit since Dark Souls. I had a feeling I'd like this game when I realized it would be a mix of the best game ever (i.e., Deus Ex; this is inarguable and you are wrong if you disagree) and Bioshock, but now I'm sure of it.
Because I'm a compulsive explorer, my play style currently consists of dark vision, blink and knocking out every guard in the map while maintaining ghost status. I'm also playing on hard because I don't like fuckwitted AI who are only alerted to my presence when I decide to blink in front of them to knock them out with a dickslap. My favorite item is The Heart. It's a supernatural gadget that tells you shit about people that you shouldn't know (yet?), how could I not love it? Piero, I feel you, bro. After carving holes into masks all day, a motherfucker needs a good wank with vivid mental images.
For those who play on PC master race,
start fucking around with the ini file. The link tells you how to disable/remove the intro vids and improve graphical fidelity by removing the texture fade-in (link calls it pop-in, but I call bullshit) of weapons and increasing the level of anisotropic filtering. In case anyone isn't aware of what AF is,
Geforce has a decent article on it. Geforce has Dishonored ads plastered all over the background, so I assume it'll publish a tweak guide for it soon.
The developers covered their ass with the aesthetic choice. I suspect the game uses a console's texture resolution, but it's hard to tell since the "painting-esque" style doesn't make visual scrutiny simple. I watched the interactive demo on youtube and thought it was played on PC until I noticed the game's prompts were for the Xbox controller. Maybe it was played using a gamepad. Either way, the game is beautiful.