yeah321 wrote...
rober2 wrote...
Symeria wrote...
rober2 wrote...
I hate the blademail. use it OR used against it. it's a cheap method to turn the tides :(. I preferred the old version.Passive for merely 20%. current blademail is active but effects both melee AND range, not to mention the returned damage is 100%... I think.
yup 100% damage returned as magic damage... downside.. magic immune units don't care about it.. they just whack away at you and take now damage return
did you just say... magic damage?... suddenly, i'd LOVE the enemy for using Blademail. :)
BTW. how could you tell it's mgic damage?
A re? Returned as magic damage? that means the damage returned will be decrease by 24% or is it 25%...the base hero magic reduction thinggy...
I rarely see anyone buys blade mail, in fact, around 1 time in 50 games. In my place, even axe dont get blade mails, i think its too easily counterable since people can just ignore you for that few seconds. Attacker heros dont buy blade mail cz they need money for other core items...I think its a kind of a useless item <_<.
A lvl 12 Huskar with a Blademail and simple items like vanguard and treads can bloody a Jarakal (wrong spelling i know, just lazy) who is already at lvl 18 with awesome items like buriza. of course, jarakal wins but not without having about 90% of his hp off him. Ignoring the Blademail user once he activates it is usually a mistake. I know, I've tried.
Long story short, 12 w/ Blademail =< 18?!
The given example is based off of my recent game, with me as the jarakal. It was just a 1-1 game.