Gambler wrote...
Getting back on topic, some of my friends who played both games preferred the first. Perhaps it was due to their high expectations of the second game. Nonetheless, I still believe Dragon Age 2 must be selling very well.
I think Dragon Age 2 "experimented" on their story telling on this piece. You start out by listening to a dwarf who's supposed to tell your story as he's a part of the Champion's party. This should be a good way to tell a story but it just doesn't feel right for one big reason.
The reason:
The reason it feels awkward is because of the huge time jumps the game forces players to take. After going from Ferelden and taking refuge in Kirkwall you're forced to submit yourself into slavery either into being an assasin or a smuggler. As harsh as it sounds it barely has an impact to the player because immediately after finishing one assasination/smuggling mission the story jumps one year ahead. Therefore, players such as myself find it hard to feel the hardships the Champion had to go through in that year of supposed slavery. Before, in Dragon Age 1 the Warden had to do everything and had to get herself in between every political struggle, in Dragon Age 2 the time jumps do everything for the Champion after a few quest errands.
With that said, Dragon Age 2 is still the sequel of one of the best games to appear in gaming history. I think it did not live up to the hype Dragon Age 1 generated but it still gives its fanbase a lot of reasons to wait for Dragon Age 3.