k41nz wrote...
Is the gameplay something like Utawarerumono ?
Yes, a little bit more rigid than utawarerumono though. more like FF tactics.
EDITsurprisingly my abandoned Farland Symphony program still works... after 2 years... lol
now here's a more detailed one.
-Maps are Larger sometimes, than your average SRPG
-You need to collect Mana from elements before you can do magic and skills. collecting takes one turn. collectin elements depends on what source of elements are near you.
-After every move you need to choose which side the character faces. (like FF tactis.)
-The battle is semi-active, the fastest characters will keep "walking"
EDIT BTW
I got stuck fighting with Luke the 1st time before getting the patch, because somehow Luke can attack from anywhere... >_>