HokutoCorpse wrote...
IvIajoi2n wrote...
japsa wrote...
Thanks, I was starting to lose momentum and hope with the game.
I rest reassured.
If you're talking about the Corridors for each level and the lack of exploration let me save you the trouble. That's the whole game, the only thing that really changes late game is your ability to change your party and a "FEW" small exploration options, most of the side quests are also completely random and a waste of time so i didn't do any of them since they weren't interesting in the least.
All that aside, game is still good if you don't mind the lack of open world exploration and side quests, the characters grow on ya.
Small? SMALL? Gran Pulse is fucking huge. Hell it acts like a REAL environment. And theres like 60 something side quest. And what you don't find interesting other people easily can find interesting.
60 side quests, many of which are short and completely random. In many Final Fantasy games the side quests would have interesting side plots that still tied in with the main story but the FF13 ones are very out of place. And yes what i don't find interesting other people can find interesting, and what you find interesting other people can find monotonous, let's just agree to disagree.
Also let me reword, i think the open world options are limited yes gran pulse is sizable but it's like they took a step backward compared to old titles. You can't compare the amount of side quests/activities in this game to what was present in older titles, but that wasn't there aim in this game. The Aim was to experiment with a new kind of RPG, something different from what they normally do, i fully support that and i did finish this game overall i found it to be enjoyable. I'm pointing out things i didn't like about the game.