Hildedge wrote...
I like it but since I spoiled it for myself and found out shepard does not, in fact, have a favorite store on the citadel.
Smooth operator.
Bartre wrote...
shipmates will communicate with each other, something that was missing in earlier games.
Unless you mean while on the ship, then this was already in ME1: elevator rides and chats in certain locations initiated by Shepard.
Watched friend play it. It's just like the demo: awkward animations, underwhelming voice acting, bad lip sync, stoic facial expressions most of the time, and the paragon and renegade dichotomy.
I watched the mars level. Bioware dumbed down the speech system so much that there's no middle option; you're either a paragon or a renegade. Worst of all, you can't investigate shit. You'll be able to pick one sentence on the left if Bioware's feeling generous. Fuck, even in ME2, while meeting Jacob for the first time, you can investigate the shit out of what's going on.
After the mission, on the citadel, my nigga checked out Avina. I expected her options to be:
o-goodbye
Unfortunately, Bioware decided to be inconsistent. So far, this game is totally worth the $0 he paid for it.
Edit: Also, the tali face:
If that's what we get after all this time then it would've been better to never see her face. Did the art team get distracted by an orgy before finishing their jobs?
I've seen this game's metacritic ratings. EA has a lot of money to spare.