...when I was a kid, a small child of around nine or ten, a commercial appeared on the television set we had in our living room. I remember little about this commercial, except for a few facts. The commercial was about thirty seconds or so, and looked extremely cool to me at that age. I started freaking out, excited as hell about this soon-to-be show on TV. It was actually a commercial for Poke`mon, something I'm sure many are aquanted with.
...at that age, all it takes is a commercial to hook you in, a good one. I suddenly wanted the game, I wanted Poke`mon red and blue for christmas [which was quite near at that point, I think] and I stared at my Gameboy Pocket with anticipation. Well, it was purchased for me on christmas [one of the few gifts I ever got as a child that wasn't eventaully sold back to a store so my parents could use the money on.....other things] and I was hooked. The game.....I had never played anything like it. Suddenly, unspoken button mashing wasn't there....no, Poke`mon focused on numbers, and a little strategy. I knew not what excited me about this game, and I didn't even realize that what the game focused on was actual strategy. All I knew was, I would play Poke`mon forever...
...give me some credit, I was a kid. And as children, ripe in our youth and our fantasy dreams, we often make such assumptions. I continued to play that game for a few years, unaware that something was stirring inside me, something that wouldn't completely reveal itself for another seven years.
Well, The Super Nintendo was still all the noise, and I mine was sold by my parents so they could....buy things [told ya] but I did manage to find a new love, one that would spark that growing hunger inside me. To this day, I am not entirely sure where I first picked up the game, but I believe it was when I turned 11, and went over to my brand new friends' house. It was Super Mario RPG, Legend of The Seven Stars. I still didn't know what RPG's were, didn't realize that RPG's were already my game of choice. I picked it up and played. Addiction, anyone? I was amazed. Suddenly, it was Poke`mon all over again. Instead of running around mashing buttons [or jumping on people] I know had numbers. I had levels. Mario wasn't the same either; this wasn't the Mario that went around singing "Mah mah meah' and eating shrooms. No, this was a Mario that punched you in the face, that kicked shells at you. This was a Mario that, quite frankly, kicked your ass. My character's didn't really have health, persay. They GREW in strength [stay with me guys, I swear this is going somewhere] and they also had special moves. However, I couldn't just use those special moves whenever I wanted, I actually had a number of points [often called MP these days] and each special I used diminished this number. I was enthralled. It was a lot like Poke`mon....but I still didn't understand that it wasn't that the game was similar to Poke`mon, but the fact that it was an RPG that made it similar. At the time, I thought RPG was just a fancy combonation of letters they threw in the title to make it sound cool. But this game, it went beyond Poke`mon. Suddenly, I had a party of three that I could mix and match, and each one of them had many, many things I could manipulate, in order to make them stronger in certain areas. My brain was going a million miles a second. I could change armor, weapons, the works. What was more, Poke`mon had a flow chart when it came to elements, something I had never seen before. I could defeat certain enemies by using certain Poke`mon that had opposing elements in their repitoire. Well, SMPRG had taken it further. Now, I could be poisoned, I could instantly kill an enemy with a single Item, if I was smart with it [ghosts don't like it when you throw Pure Water on them] I could become a variety of things, most of which were in Poke`mon, in some form or another, and some that didn't seem to be in my eyes. Then, there was humor. I was laughing at certain dialogue. There were secrets, oh my were there secrets. Ultimately, there was more of a storyline as well. SMRPG was my second RPG, and I began to play Castlevania, Symphony of The Night that same year. Then, it all stopped. All copies of SMRPG were gone, I grew out of Poke`mon when I hit seventh grade, and I never got to finish Castlevania [it wasn't mine]. Well, I still didn't know what an RPG was, and I was 13, but I was starting to hear about them more and more.
Then, one fateful evening when I was I believe 17, I watched my younger brother as he played a game. The game....it interested me. It seemed so.....comforting and cool looking. The music was so pleasant, and the gameplay just looked amazing to me. Little did I know, this game was five years old. I picked it up. I played it. I was shocked. The game was four discs long, and I was nonplussed that a PlayStation game could be so massive. My brothers' shitty copy, which was given to him, was missing disc 4, discs 2 and 3 didn't work, and the cinematics didn't work on disc one, and actually had to be skipped, or the game would freeze. Yes, it was that shitty of a copy. But.....I was enthralled. ENTHRALLED. The game was Final Fantasy IX, and I couldn't put it down. The storyline was new to me; I didn't even know that games had storylines like that. I felt as if I was playing some kind of interactive book. The music was so comforting, and fit the game so damn well, that I'm afraid how it seemed to me at the time cannot simply be put into the confinement of tightly spaced words. The visuals, EVERYTHING appealed to me about this game. Just what was this? I had been hearing about FF games for a few years, and had even been offered to play a few, but I had politely turned the offers down. Games weren't for me anymore; there were hardly any that I liked anymore. I Liked Tony Hawk games, Zelda games, and Resident Evil. I had nothing else brand new to go on. No, video games were no longer for me....were they? And yet, as I played this game, a whole new world opened up to me, and the creature stirring inside me, the one that had been laying dormant all these years, had finally awakened, never to sleep again. Finally! There was a game that actually involved thinking and strategy, involved tactics and planning. I had front row and back row, I could have a team of four characters fighting at once [in Poke`mon, I could only use one character, and in SMRPG, I could only use three]. Suddenly, the previous to RPGs I had played were so vague and shallow when it came to the amount of strategy, of tactical ability. Scenario: I have four guys, and I'm up against two strong enemies, both of which hit exactly twice as hard as my guys can hit them. My guys have 5,000 HP, both enemies have 8,000.....now, I'm down to only one man, whom has only 1,000 HP remaining, and both enemies have 4,000 remaining.....how can I win? CAN I win? Can I pull myself out of this hole? Yes, with carefuly planned and thought out moves, moves that slowly bring back my second man, moves that slowly keep my strength, and now his as well. Suddenly, both men are somewhat healthy, and I have a second pair of hands to sling curative items around....Such scenarios fill turn-based RPGs. As stated before, I was completely in shock with the storyline. It was so complex, so built. Each character was so much more three demensional than other games, they had substance. They had emotions. I felt each character's pain. The comical tone that filled so much of the dialogue had me laughing right with the characters, and if one of them was starving in a desert, I felt pangs of hunger. I suddenly had control of insanly massive monsters, monsters that I summoned at will to help me kick an ememies ass. Could anything be better? Each of these 'Eidolons' got bigger and bigger, meaner and meaner, constantly surpassing my expectations of how badass they could possibly be. Why hadn't I played this game sooner? Monsters that I could just summon at will to do my bidding? Oh hell yeah!
...I finished Disc one of Final Fantasy IX within a few days....and then...DUN DUN DUNNNNNNN!! discs 2 and 3 were inoperable, and disc 4 was nonexistant, and for fucks' sake, this wasn't even my copy! With my next payday, I immediatly went after a copy. I started with my colleges in Tech School. I was a junior at the time [or was I just beginning my Senior year?] and I went around asking if anyone had a copy of FFIX they wanted to sell. The remarks were interesting. Some dissed Final Fantasy games, saying things like "Final Fantasy is gay" and sometimes going to the point of stating "anyone that plays them are lame." Then, there were some that flat out remarked they would never rid themselves of ANY Final Fantasy title they had in their posession [a trait I would later develop as well....for the most part]. Finally, after asking all the people I fixed computers, and learned to fix computers with, it was time to go to a store and grab a copy. Back in 2005, you could actually GET used PlayStation games at places like EB Games, and that's what I did. I dug around for a bit, and WHALAH! A fresh copy, fifteen bones was the price. I bought it happily, having purchased a gem of a game. Needless to say, I finished the game. I ooohed and aahed in certain places. I was filled with happiness, then melancholy, then happiness and then utter despair as the story had progressed. I had a gauge, which I like to call my 'pissed off gauge' that measured how long it would be until I went into a 'trance.' Once I went into a trance, my powers increased, and for each character there was usually a special that appeared. My black mage could cast any spell he wanted twice in one move. My knight could hit with two and a half times the force, etc. As I watched the credits roll, and the 'The End' come on screen, I knew one thing at that moment, I had to play another Final Fantasy.
I played Seven next. And why not, really? That's all anybody recommended to me. "SEVEN DUDE! DEFINATLY SEVEN!.....uh, eight is okay, ....nine is decent...SEVEN IS REALLY GOOD THOUGH.....but......there's ten...BUT SEVEN DUDE, YEAH I RECOMMEND THAT ONE! ...although, eight IS pretty decent...." It was like people were on broken records, with gouges in the vinly that made them replay the same spot in a snappy repetition. Well? Yeah, that many opinions, I bought a copy of Final Fantasy Seven. I played it. Seconds....mere second of gameplay had me hooked. I do not lie. As soon as I started controlling my character, I could feel the pangs of energy from my game transfer into my hands, via the controller. It kinda felt like that. I was this mysterious blond-haired fellow, whom I found out minutes later was named Cloud. He slashed his massive sword, and I felt the energy from every stroke. As I came up on the first boss, I was immediatly struck with how exciting the Limit system was. I was immediately impressed with the Limit system, which was pretty much like the Trances on FFIX. Everytime I got hit, my gauge would fill a little, only this time, the harder they hit me, the more it filled. This was the first game where I nicknamed the gauge the 'pissed off' guage.The game progressed. Man, FFIX had so many secrets, and here was seven, an entire three years older than FFIX, and yet just about as many secrets throughout. So many sidequests. Poke`mon had never had true sidequests [unless you counted going after all the different Poke`mon] and SMRPG had only an hour or two of them, but now I was truely swiming in a pool of possible sidequests. One thing that struck me about both titles was just how much wonder there was in the game. Every frame felt like it was hiding something, something I could dig up and find, then use to my advantage. The story though....it couldn't be as crazy as FFIX....could it? It was. The story was just as in depth, the characters were still more three demensional than I had ever seen, and the humorous dialogue kept me in danger of falling outta my gamers' chair. Not to say, mind you, that there weren't times I hated what I was doing [coughChocoboRacingcough cough......seriously, I put two holes in the wall of my room in 2005, the only holes I ever put in my wall ever, and they were both from Chocobo racing] Then, the monsters I could summon, which were called 'Summons', and rightfully so, as I call them that in each FF game, usually. Anyway, they were just as badass in Seven, and I was shocked at this fact. And then.... the game was over. "GOODBYE SEPHIROTH, COCKSUCKER!" Was probably my battlecry as I administered the final move; the dreaded Omnislash. Ohhh, I bet that hurt like a bitch, dinnit Sephy? ...It was time for another Final Fantasy. I had finally learned what RPG's really were, somewhere along the line [not sure when] and I was hooked. I got Final Fantasy Eight. I played it, beat it. Somewhere in there, I had started playing Final Fantasy Ten, and then lost my file when I had just gotten to The Calm Lands. Oh well, the copy hadn't been mine anyway....so I went out and got it, I believe after FFVIII. Once again, I was impressed with the battle system. Nine had impressed me with all the equipment ingenuities, the amount of shit I could steal from anything and anyone, and the in-depth amount of skills to learn. Seven had the materia system, which, even for those that HATED it, cannot say that it wasn't revolutionary and/or unique for its' time. Seven was a 1997 release, after all. If anyone has played this game all the way through, knows almost everything [or everything] you can do with the materia system, and still says that it wasn't revolutionary or unique for its' time is a very ignorant, if not slow, individual.
Anyway, eight was certainly unique with its' system for aqcuiring new weapons, and my, how I loved to drive that fucking car. Sometimes, people think I'm kidding when I say I loved driving that car around, occasionally running out of gas, and walking bow-legged back to a city to buy more, breaking into a run halfway through in a desperate attempt to evade some deadly monsters, whom were taking residence in the area. Heh, I made noises too. VVRRRROOOMMM, VROOOOMMM! I went as I drove my little ass car around, enjoying myself more than should have been allowed on an RPG video game for the PlayStation game console. Of course, eight ended up being my least favorite battle system, and is the only one, to date, that I cannot manage to beat a second time, due to simply not being able to enjoy the game anymore. After Ultimacia was given the Coup `De Grace, I went back to FF Ten. The brand new copy of Final Fantasy Ten, this copy mine and mine alone, was in my hands, and I booted it up and advanced beyond where I had originally lost my data. FFVII, VIII, IX, All of these battle systems I had experienced, yet I was once again impressed by the battle system on FFX. The sphere grid system, used for strengthening yoru characters, was very new and very cool. I loved it, and could almost FEEL my guys getting stronger with every sphere I activated on the grid. It also added a new, interesting element to RPG gameplay; nobody had levels. Sure, you have stats, and lots of it, but thats' all you know. Then, there was the fact that you could go anywhere you wanted on the sphere grid with each character, provided you eventaully broke some Level spheres much later in the game. The Limits/Trances were now called Overdrives, and my 'Pissed Off' gauge could now be set to charge differently, at different things [provided you unlocked the settings for it]. Wow, I was floored. Just how many times were RPGs gonna knock me off my feat in amazement? [yes, this will get to non-FF titles soon] I finally beat FFX, and craved more. RPG's had suddenly became my favorite, they were my favorite games. I quickly sought out more copies of Final Fantasy games, and I began to remember a two games I had played as a kid....SMRPG and Castlevania, SOTN. I began to seek out those titles as well [I had been looking for copies of them for years prior, but now my efforts were doubled]. I got Final fantasy Anthology, which contained FFV and FFVI. I also aqcuired Final Fantasy Chronicles, which had Chrono Trigger and FFIV. Both sat there on my shelf for a while, and I began playing FF VII, IX and X over and over again. Things wouldn't change much from this pace, until later that year....