nacho wrote...
as an old thief fan, how disappointed will I get from this game?
See video; or if you can't spare half a minute, it's grave spinning bad as a Thief game.
Edit: I'll elaborate further with a concise list of the shit that plagues Thiaf:
-level design is just a series of corridors for a great majority of the game; the city hub is just that, too
-choice of travel comes in the form of split corridors
-no jumping; freedom of movement dependent on developer's benevolence
-different surfaces don't produce different noise; technically they do, but you might as well be hearing the footsteps in your head
-no moss arrows as a result of above
-rope arrows can't be used unless devs say so; it doesn't attach to wood
-horrendous "loading screen" placements; game is consolized as fuck
-no taffing
-stealing feels a bit soulless; it's not a mission requirement
-loading points kill tension as it means no one behind it can ever catch you
-wubstep
-pointless, out of place action set pieces for codfags
-out of the entire game, there is only one map that's borderline Thief quality
-there's one other good map, but the loading sections murder its potential
-ending makes no fucking sense, or is so anticlimactic you'll likely say, "what the fuck was that," as you stare at the credits in disbelief.