Hi guys, I'm facing some weird problem while playing "megamari", "super marisa land", and "touhou musou"
Could anyone help me please?
super marisa land and Megamari: The game starts but I can't do anything but press z because I haven't set the control. the problem is I can't set them up.
I can't press down to get to key config (I am guessing that the command down itself is not inputted). Hence, I can only press z to go to new game and stare at the screen.
Is there any configuration choice in the game folder? I can't find anything except a file written config (.dat file). I don't know any program to open .dat file to tell you the truth.
Touhou musou: I can control the character and shoot.the thing is the background is all dark and the enemy's attack is invisible. I can't see their attacks. the only thing I can see is my character, the enemy, and my attack.
i've heard of touhou for a while now... dont know what it really is (<--- Noob)
any1 got a good first play suggestion?
Play either SWR or Hisoutensoku
Starting off with the shooters may be a bit rough DX
alright but since im a total noob at knowing which one is that,... can u help me direct it?.... or is it that mod alone?
SWR was just uploaded. Hisoutensoku is a kind of standalone expansion (lol) to SWR. They can be played separately, and no they're not mods Xd
UnknownX wrote...
Hi guys, I'm facing some weird problem while playing "megamari", "super marisa land", and "touhou musou"
Could anyone help me please?
super marisa land and Megamari: The game starts but I can't do anything but press z because I haven't set the control. the problem is I can't set them up.
I can't press down to get to key config (I am guessing that the command down itself is not inputted). Hence, I can only press z to go to new game and stare at the screen.
Is there any configuration choice in the game folder? I can't find anything except a file written config (.dat file). I don't know any program to open .dat file to tell you the truth.
Touhou musou: I can control the character and shoot.the thing is the background is all dark and the enemy's attack is invisible. I can't see their attacks. the only thing I can see is my character, the enemy, and my attack.
Thanks in advance. XD
As for Super Marisa Land ang Megamari, try using gamepads to get to the config. As for Touhou Musou you should ask this user
Hi guys, I'm facing some weird problem while playing "megamari", "super marisa land", and "touhou musou"
Could anyone help me please?
super marisa land and Megamari: The game starts but I can't do anything but press z because I haven't set the control. the problem is I can't set them up.
I can't press down to get to key config (I am guessing that the command down itself is not inputted). Hence, I can only press z to go to new game and stare at the screen.
Is there any configuration choice in the game folder? I can't find anything except a file written config (.dat file). I don't know any program to open .dat file to tell you the truth.
Touhou musou: I can control the character and shoot.the thing is the background is all dark and the enemy's attack is invisible. I can't see their attacks. the only thing I can see is my character, the enemy, and my attack.
Thanks in advance. XD
As for Super Marisa Land ang Megamari, try using gamepads to get to the config. As for Touhou Musou you should ask this user[/quote]
Aww, I don't have any gamepads with me. tough luck I guess. hahaha
Thanks for helping
[size=22][color=red]THIS IS NOW THE MAIN TOUHOU GAMES THREAD FOR FAKKU[/color][/h](since Nacho's dead died due to MegaUpload explosion)
This is a non-Hentai [size=8](unless stated) zone [/h]
This was originally me testing the limits of my internet but became a sort of uhh... career? And also because I saw that a previous Touhou Games download thread wasn't being updated anymore
All games in this thread are not owned by me unless stated, which will be as common as fire underwater, so no need to question the ownership.
All files by me are in .7zip compression and are uploaded to the best file sharing service I know, Mediafire. I'll also be linking to the English Patches from any site in case such a patch exists, or I may upload them. Depends.
Uploads by other users may or may not be in Mediafire.
[color=red]For users who want to contribute, please follow the following format:
Name of game
Banner/Image of cover
Short description
Controls
Copyright (optional) and info about the file
Download links
Then PM me your contribution so I can edit the first post immediately[/color]
List of Games
Spoiler:
Official Team Shanghai Alice Games
- Highly Responsive to Prayers
- Story of Eastern Wonderland
- Phantasmagoria of Dim.Dream
- Lotus Land Story
- Mystic Square
- Embodiment of Scarlet Devil
- Perfect Cherry Blossom
- Immaterial and Missing Power
- Imperishable Night
- Phantasmagoria of Flower View
- Shoot the Bullet
- Mountain of Faith
- Scarlet Weather Rhapsody
- Subterranean Animism
- Undefined Fantastic Object
- Unthinkable Natural Law
- Double Spoiler
- Fairy Wars
- Ten Desires
Fangames
- Cirno Climber
- DynaMarisa
- Endless Alice
- Endless Alice CRYSIS
- Endless Marisa
- Fantasy Quadruple Sword
- Gensokyo Tower Defense
- Gensou Shoujo Taisen Beni
- I Wanna Be the Shrine Maiden
- Kinokon - Defend my Sweet Home
- Koumajou Densetsu Scarlet Symphony
- Koumajou Densetsu Stranger's Requiem
- Marisa to Alice
- Maristice
- MegaMari - Marisa no Yabou
- Motto, Fushigi no Gensou Sato Prologue
- Mystical Chain
- Ojou-sama no DokiDoki Daisakusen - Nowareta Ko no Kan
- PatchCon
- Run! Sakuya-san
- Sanae Challenge! FUSION
- Sanae's Youkai Extermination Lesson
- Sengoku Gensokyo
- Shin Gyakuten Touhou
- Shin Touhou Musou
- Super Marisa Land
- Super Marisa Land (New)
- Super Marisa World
- Suwako no Danmaku Pyonpyon Daisansaku
- Tendo Blade
- The Genius of Sappheiros
- The Quest of Marisa
- Tohojo Chugeki
- Touhoumon
- Touhou Ao Shin Engi
- Touhou Battle Gaiden
- Touhou Boushuen: Age of Ethanols
- Touhou Chirunokun no Wakiyaku Saikyou Densetsu
- Touhou Defense Force
- Touhou Dodgeball Club
- Touhou Dreamer's Party
- Touhou Eastern Spirit of God Medicine
- Touhou Gensokyo Rensa
- Touhou Gensou Sato - Detonate on Sound
- Touhou Hachikasen Allrange Retrospective Shooting
- Touhou Hiya Tai Ki
- Touhou Houkyoutabi
- Touhou Huhiki
- Touhou Koubutou
- Touhou Labyrinth
- Touhou Master Burner
- Touhou Master Burner Climax
- Touhou Mech War
- Touhou Pocket Wars EVO+
- Touhou Roadshow - Intercross of Ball and Bullets
- Touhou Seicross
- Touhou Sky Arena
- Touhou Skyfight
- Touhou Soccer
- Touhou Soccer 2 - Moushuuden
- Touhou Splinter Cell Code-R
- Touhou Yuuen Sekai
- Youyou Kengeki Musou
Official Team Shanghai Alice Games
This section will contain games made by the god ZUN, the sole member of Team Shanghai Alice. These are listed as official Touhou games with integer-numbered sequences.
TH 1-5
Spoiler:
Note that these games aren't patched and they require Anex to play with. However I've included the necessary program to play it in the package
During a peaceful summer in Gensokyo, an unnatural scarlet mist appears without warning and covers much of the land. It is strong enough to block out the sun, causing the affected areas to become dark and cold. Reimu Hakurei, a shrine maiden working at the Hakurei Shrine, feels it is a shrine maiden's duty to find the cause of this unnatural weather. Marisa Kirisame, a black-clothed magician, hopes that the person casting the spell will have some interesting items to collect. Depending on who you choose, only one of these two heroines actually goes out and investigates.[/i]
EosD @ TouhouWiki
Controls:
Shift - focus mode
z - fire
x - bomb
arrow keys - move
In Gensokyo, people relax and bask in the calm of a winter without end. Spring has shown no sign of arriving even though it's already May, and in fact the snowstorms are continually getting worse. Reimu Hakurei, a shrine maiden of the Hakurei Shrine, is tired of being cold day in and day out and wants to find the source of this unnatural weather. Marisa Kirisame, a black-clothed magician, sees a cherry blossom petal float down outside her warm house and wonders if spring is happening somewhere else. Sakuya Izayoi, the maid leader of the Scarlet Devil Mansion, knows that their winter supplies are diminishing quickly, and wants to end this prolonged winter before they run out completely. Depending on who you choose, only one of these three heroines actually goes out and investigates.
PCB @ TouhouWiki
Controls:
Shift - focus mode
z - fire
x - bomb
arrow keys - move
It's the eve of the Harvest Moon Festival in Gensokyo when youkai sense that something is wrong with the moon. It appears that the moon has been replaced by a fake moon. Someone must freeze time and find the real moon to ensure a full moon on the night of the festival.[/i]
IN @ TouhouWiki.
Controls:
Shift - focus mode
z - fire
x - bomb
arrow keys - move
In Mountain Of Faith, you get to play as one of two girls, the shrine maiden Hakurei Reimu or the magician Kirisame Marisa,in their quest to ascend the mysterious Youkai mountain, in hopes to find a solution to their problem; dwindling faith in their shrine's god.
Each character has three different firing sets to choose from, and collecting power tokens will increase the option power of your character, up to a total of four (different as per character and firing set). The game features a faith meter, which refills as you defeat enenmies and collect tokens. As long as the faith gauge is not empty, faith value will not decrease. The faith value affects the value of the tokens collected, and the bonuses you receive from spell cards.
Controls:
Shift - focus mode
z - fire
x - bomb
arrow keys - move
Developer Twilight Frontier /
Team Shanghai Alice
Publisher Twilight Frontier /
Team Shanghai Alice
Released Full: August 15th, 2009 (Comiket 76)
Genre Fighting Game
Gameplay Single-player Story Mode, Human vs. Human Match, Human vs. Computer Match
Platforms Windows 2000/XP
Requirements Pentium 1GHz, 1.02GB on HDD, Direct3D, DirectX 9.0c (April 2007 update), 128MB VRAM, DirectSound, 1GB RAM
A mysterious giant is seen wandering around Gensokyo. It can suddenly appear and can just as suddenly vanish seemingly without a trace. Everyone who sees it becomes curious and wonders about the truth behind this strange sight. Sanae Kochiya, Cirno, and Hong Meiling each have their own fears and dreams about the giant, and each sets out in pursuit of this roaming behemoth.
Exploring the Forest of Magic, the Scarlet Devil Mansion, and other locations in Gensokyo, the heroines face many challenges and obstacles in their pursuit of a mystery that's far deeper than it first appears.
The 12.5th game of the series. This is pretty much another Shoot the Bullet game only with different enemies and an additional option to change the orientation of your picture from landscape to portrait.
You play as our lovable blackmailing paparazzi Aya Shameimaru as you buzz around the field dodging bullets and taking pantyshots of our unfortunate victims~
Of course, this isn't the only thing the game has to offer. If you work hard enough, unlock new character! Hatate Himekaidou!
Her snapshots have different mechanics than Aya's, which would be considered spoiler. You can, however, look it up on Google.
Controls:
Variable as you can change the button assignments. There is the slow command, change photo alignment, the take photo command, etc.
This time you're playing as Cirno in a scenario sequel from a story from Strange and Bright Nature Deity. You're up against Star Sapphire, Lunachild and Sunnymilk, your fellow fairies. There is also an additional enemy which must be unlocked to be playable.
The gameplay is pretty much like Double Spoiler where you have a meter determining your "Freezing" ability (lol the anime?) where holding the fire button charges your freeze ability and releasing the button freezes the immediate area around Cirno, freezing any and all bullets that come into contact with it. Bullets that come into contact with frozen bullets will also freeze, allowing for large chains that award you with points, power and maybe even a bomb. The freeze time is directly proportional to how much charge the ability had prior to the startup though.
Controls:
Variable as button assignment can be changed. There is the continuous shot, the shot with the freezing charge, slow, bomb and pause.
Touhou 13 : Ten Desiresæ±æ–¹ç¥žéœŠå»Ÿã€€ï½ž Ten Desires (romanized: Touhou Shinreibyou, lit. Eastern Divine Spirit Mausoleum) is the thirteenth official game of the Touhou series.
The main characters include Reimu and Marisa as usual, as well as Sanae, who's trying to learn to use divine spirits effectively, and Youmu, who's here to deal with any divine spirits that aren't under her control.
(ripped from wiki)
[size=15]Gameplay[/h]
The new game mechanics for Ten Desires feature divine spirits. These divine spirits are released when enemies are killed, bosses are damaged, and at certain scripted events. The blue spirits add 10 to the player's "score value" (the number of points granted for collecting a point item at the top of the screen), in addition to slightly filling the player's trance gauge (see below). Gray spirits provide a larger increase to the trance gauge and act like additional Point items, giving you the current maximum Point value no matter where they are on the screen. Green spirits add 1 point to the bomb meter, and purple spirits add 1 point to the life meter. Extra lives are awarded at 8 life points for the first life, 10 for the second, 12 for the third, and so on. Bombs are awarded at 8 bomb points regardless of how many are acquired.
Grazing adds to score value as well; every 10 bullets grazed increases score value by 10. Additionally, bosses can be "grazed" as they emit blue (and gray) spirits every few shots, and if one stays close enough to the boss they can absorb all the spirits that she emits. The rate at which spirits spawn negatively correlates with the distance from the boss; the closer the character is, the faster spirits will spawn. This makes sitting on top of bosses while in trance a highly profitable score return.
At the end of every spell card (with the exception of a boss's last spell card) the boss emits 1 green spirit and 1 purple spirit (along with several blues and grays).
The Trance gauge consists of zero to three flames that are built up by collecting blue and gray divine spirits. The player begins the game with one flame, and can collect up to a max stock of three. Pressing the 'C' button when all 3 gauges are full will trigger a powerful, 10 second long trance state, where the character gets an upgraded shot type and is not damaged by enemy bullets. While in a trance state, the divine spirits take on a new shape in which not only are they easier to see, but they also are worth more points. Blue spirits have x10 effectiveness, while purple and green have x2 effectiveness. If a character is struck by an enemy bullet while there is at least one full trance gauge remaining, the trance-state will automatically trigger, with the loss of a life once the timer runs down. The duration of the death trance depends on the amount of gauge collected to that point. In addition, when a trance (whether activated manually or upon receiving damage) expires, or if the player deathbombs, the player's trance gauge is reset to 0. However, the player's trance gauge will not reset to 0 if it is interrupted by boss dialog; the trance mode will be forced to deactivate and all remaining spirit will be retained.
[size=15]Controls[/h]
Shift - focus mode
Z - Fire
X - Bomb
C - Trance Mode
Arrow keys - move
This section will contain mods for the official Touhou games that either make your gaming even better or give you more hell than bullet hell games already do.
Hisoutensoku+: Immaterial and Missing Enigma of the Superdreadnought Guignol
Spoiler:
This is a fanmod for Hisoutensoku (12.3) which makes your experience rather close to that of the Guilty Gear or Melty Blood series.
Instructions: Un-7zip the folder, then copy the contents of the folder to the main folder for Hisoutensoku. Requires the latest versions of Scarlet Weather Rhapsody and Hisoutensoku to work. It is suggested that you make a separate folder to play Soku+ as once the files are copied, one needs to delete every file for Soku to return to what it once was.
Changelist courtesy of Hisouten's blog:
Spiritual Strike Talisman (Bomb System) can now be used during an attack, 98% Rate, 0% limit, same as the o-bombing of IaMP.
Roman Cancels have been added; 6DD/4DD during a normal or skill to cancel it into a dash, costing 2 cards; cancelling whiffed skills or cancelling during startup costs 3 cards instead for a false roman cancel. Also halves the limit gauge on the current combo.
Guard Hangeki is now airusable, j.6A sequence used.
Hakurouken is now airusable, has the same properties as an airdash but does not use up one of them. When used during combos, the card halves the limit gauge on the current combo.
Many weathers were substantially changed: Calm restores HP to all players, with accelerated restoration for the side with less HP; Blue Sky allows the startup of jumps and highjumps to be cancelled while the user is still on ground; and Tempest permits melee HJC as was possible in SWR.
The Spirit damage of many characters’ normals have been increased.
Some characters now move forward during their Dial-A hits, eliminating the possibility of the hits dropping due to distance issues. (Incl.: Suika, Marisa, Meiling, and Reimu.)
Alice: 6A and other normals significantly sped up. B doll bullets now persist after being fired. 3B added: a vertical version of 2B. Lemming’s Parade now does 7k+ damage but hurts Alice as well. Other spellcards have been miscellaneously improved as well.
Aya: Overall damage buff to all of her normals, j.2A can be special cancelled on landing. 66A/B/C startup time decreased.
Cirno: New 214 skill added. Startup speed and damage for several moves increased; 66C enters graze faster, spellcards generally improved.
Iku: 5A, 5AA hitbox size increased. j.2A recovery decreased, j.6A untechable time increased, recovery decreased; 623B/C Veils like Water autoblock startup decreased, recovery decreased along with 214 B/C alt Dragon God’s Lightning Flash and default 236 drill.
Komachi: Overall significant decrease in startup and recovery time of normals and skills, multiple C wisps can now be summoned onscreen. 2C and many spellcards (including lifeswap) sped up significantly.
Marisa: Old 6A restored (can cancel immediately on block). j.1A added, default 22C is now a different skill. Magical recycled bomb is now a melee hit. Chip Damage, spirit damage, HJC available rate, startup, and recovery of many moves improved. Bosky Sweeper is now a graze attack. Light Sign “Earthlight Ray” now costs 2 cards. 6C -> Narrow Spark -> Master Spark combo is once again valid.
Meiling: 2B size increased, 236 default startup significantly decreased. Untechable time and spirit damage of most moves increased. Recovery and startup of some moves and skills decreased, startup of some spellcards decreased. Red Cannon becomes a DP at level 2+.
Patchouli: Decreased startup for 66A and some skills; duration of 22B/C “Winter Element” increased. Five Elements Sign “Philosopher’s Stone” startup decreased. Sun Moon Sign “Royal Diamond Ring” spirit damage increased, now drains spirit on graze.
Reimu: 3C/j.3C and 6C/j.6C added. 2B distance and lifetime increased, overall speedup of skills, normals, and spells. EX Reimu unlocked by holding D (flight button) during loading screen.
Reisen: B bullets travel further before slowing down. 66B and 66C enter graze sooner. Some skills’ startups sped up slightly.
Remilia: j.2A now has Smash Attack prorate. Stigmanizer C is now a ground bullet. EX Remilia unlocked by holding D (flight button) during loading screen.
Sanae: 1D, 2D, 3D flight added, startup position of B bullets adjusted.
Sakuya: 3C, j.3C added (delayed knives), 3[A] recovery increased.
Suika: MPP duration increased. 1A added, 6B speed increased, 66A/B/C startup speed increased, and startup/recovery improvements for most skills. Foot Bellows now guardcrushes on wrongblock.
Suwako: Flight mechanics changed, 66A/B/C can now be used from backdashes. j.5A startup decreased.
Tenshi: Speed increased (?). Spirit damage of drills increased, drills now take less time to charge. Recovery of j.6A decreased. Keystone “World Creation Press” is now unblockable. Alt 22B/C “Earth Spirit’s Awakening” replaced with a new skill.
Utsuho: General decrease in startup time and recovery of normals (5A recovery increased, however), 3C/j.3C added (single moving projectile, 2 hits).
Youmu: 1A added, combos like 2AAAA 1A j.6C 44 j.6C possible, Sakura Pillar spirit damage increased.
Yukari: 1A added. 66C enters graze sooner. Flesh dismantler is now a graze attack. Alt 623 laser beam startup decreased significantly. Border Sign “Quadruple Barrier” is now a reversal. 236B/C Tombstone startup decreased significantly, tombstone position adjustment with 4/6 occurs much faster. Causes wall/ground bounce on hit (?).
Yuyuko: 3C/j.3C added, same properties as a 6C wisp but travels at 45 degree angles. 6C startup decreased, j.6A prorate set to 78%. Fanspin now throws opponents directly upwards on hit. Alt 236B/C Butterfly Lance speed increased.
And more~!
This is a AoS-based DotA-inspired map where you play as your chosen Touhou girl and skirmish it out on a three-lane field, outsmarting, outfarming and outfiring your enemies.
Can support up to 5v5 games. Skills are, since this is Touhou, obviously H4X, but balanced in a sense.
Well-made with custom models. Voicing yet to be (if will ever be) done.
Scarlet Devil Mansion Defense
Hero Defense map featuring the cast of the SDM, Reimu, Marisa, Suika, Iku and Tenshi as playable characters. Skills are bought, not learned.
Buy items and combine them! Use different combinations and teamwork to defeat waves and bosses!
Touhou Daydream Breakers
Another AoS map and the most popular Touhou WC3 map made.
Same mechanics as Touhou Defense of the Shrines, though with more items, skills, characters and work!
This section will contain games made by Syunsatsu Sare Do, which of course is related to Touhou because of involvement from god] ZUN
(01) Shuusou Gyoku
Spoiler:
Shuusou Gyoku is a challenging vertical-scrolling shooter, and is the first game of the Seihou series.
The game takes place on Earth in the future. VIVIT, a robot maid, has been sent out to run errands for her master, but she is constantly interrupted by battles. There are 6 stages, and one very difficult extra stage, featuring two characters you already know...
Story:
On Earth, the environment had nearly been destroyed, and humanity was on the verge of destruction. However, Kakutasu Company perfected an energy source more powerful than atomic energy. They used this power, known as Saboten energy, to stop the ruin of Earth. However, this energy was very unstable, and caused large accidents. Eventually, it was controlled, and humanity began to prosper once again.
VIVIT, a robot maid powered by Saboten energy, heads out to do errands for her master. As she leaves, various people fight her, for seemingly no reason. Milia randomly stops her, claiming vengeance for her men, which VIVIT has no clue about. After that, she fights Mei & Mai. After that, she find a huge energy signature, which happens to be Gates, a military veteran. He dares VIVIT to show him her true power, and she does so, defeating him. Then Marie fights her in a gigantic ship, and dares her to go on, for the true terror lies ahead.
However, she is stopped as she goes deeper by her own master. He explains that this errand is to save his daughter, and that her previous enemies were tests. His daughter was sealed in an accident, and VIVIT is the only one who can save her. In one final test, she defeats her master, and goes to save his daughter. As she finds his daughter, she is surprised to see she looks exactly like her. She is suffering, and after a difficult battle, VIVIT manages to save her, completing her master's dreams.
Controls:
Variable again as with the other Touhou games. Assignment can be changed.
Samidare, meaning Early Summer Rain, is a shooting game from Amusement Makers / Project Blank(P.N.B) (RebRank). It is a danmaku game with shields and is perhaps Amusement Makers' most well-known work in the West. As a RebRank game, it is neither a Touhou game, nor a Seihou game. However, it pays homage to both with elements such as the in-game history and the extra stage.
Story (wiki):
In 2785, full-scale war breaks out on Earth over the various nations' rights to extraplanetary resources. This war ravages the Earth's environment, forcing humanity to flee underground. It also sees the creation of the M.R.S. (Machine manufacture Research and development System), an automated manufacturing and battle system designed to allow wars to take place without actual human participation. Unfortunately, within five years of humanity's flight underground, M.R.S. has completely taken control of the Earth's surface, and the first exploratory group from humanity's underground Shelters is annihilated.
Not long after this first exploratory mission, the M.R.S. system discovers the Absolute Dimensional Barrier technology and eventually refines it into the Dimensional Absolute Barrier Shield; it uses its SMD series of warplanes to test and perfect the system. Unfortunately, the prototype unit, SMD-00x, disappears after activating the barrier for the first time, and though M.R.S. is eventually able to establish contact with the dimensional void into which SMD-00x disappeared, it's never actually able to find the ship again. Nevertheless, the system continues developing the SMD series, creating smaller, more capable craft such as the SMD-24-0x "Samidare", which is piloted by a humanoid control unit, C-22, and the final unit, SMD-31-FX "Gesshoku", whose control unit, C-23, possesses an advanced, self-aware AI.
Meanwhile, humanity is busy urbanizing its Shelters, developing bipedal robots (armed lightweight walking vehicles, or ALWVs), and preparing to take the fight to M.R.S. Sixty years after the cataclysm that drove humanity underground, it finally emerges to retake the surface. By this time, M.R.S. has developed significant internal defects, and the battle is relatively short. Within two decades, almost all M.R.S.-created automata on the surface have been destroyed.
Samidare's main story mode follows the major missions of SMD-24-0x: its testing against the biomechanical construct Sylphid, its encounter with Anareta, the defense system of long-ruined space outpost Tetra-Biblos, and its encounter with the SMD series prototype, SMD-00x. The extra mode follows a flight of the SMD-31-FX several decades later, after SMD-24-0x makes it back to Earth (if you get the good ending).
Controls:
Variable. You can assign custom buttons to each command.
This section will contain Touhou games not made by ZUN. The genres of the games vary from shooting to platform to puzzle games. There is the rare RPGs here and there but whatever.
[size=17]DynaMarisa 3D[/h]This is a 3D parody of sorts to the massive campaigning game "Earth Defense Force 2017". It features Marisa who, being the thief that she is, becomes the victim of Patchouli's newfound hobby of making GIANT ROBOTS. Now it's up to our adorable witch to end the cycle of terror that Patchy brought upon the mansion by successfully defeating all of her robots and steal from Patchy's library!
Controls :
Aim - Mouse
Fire Weapon/Select - Left Click
Switch Weapon/Back - Right Click
Jump - Shift
Dive - Spacebar
Zoom (for Snipers) - TAB
Specifications :
Developer | Twilight Frontier
Publisher | Twilight Frontier
Released | May 1, 2011 (Comic 1☆5)
Genre | 3D Action Shooting Game
Gameplay | Single Player
Platforms | Windows XP/Vista/7
Requirements | 2.4Ghz Intel Core2Duo or similar, 1280x720 resolution, DirectX 9.0c, Shader 2.0-enabled, More than 512MB VRAM, 2GB RAM
Download Links : [color=red]* Recovery Record Protection[/color] Part 1 Part 2 Part 3
Players control Alice in this platform shooter to destroy as many mushrooms as they can in a single-screen map of choice. Each continues indefinitely until the player runs out of lives. Gameplay is reminiscent of the original Mario Bros., however, Alice attacks her fungal foes conventionally rather than jumping on them. She is armed with an endless supply of dolls which she flings or powers up to create a blast, which may be used to start a chain effect of exploding enemies. Also making an appearance is Marisa Kirisame, who sporadically flies across the top of the screen on a broomstick, to be shot at and caught for points.
Controls:
z: Throw Doll
z+up: Throw doll in the air
x: Jump
x+down: Slide in the direction you are facing.
(Same as Endless Alice) Players control Alice in this platform shooter to destroy as many mushrooms as they can in a single-screen map of choice. Each continues indefinitely until the player runs out of lives. Gameplay is reminiscent of the original Mario Bros., however, Alice attacks her fungal foes conventionally rather than jumping on them. She is armed with an endless supply of dolls which she flings or powers up to create a blast, which may be used to start a chain effect of exploding enemies. Also making an appearance is Marisa Kirisame, who sporadically flies across the top of the screen on a broomstick, to be shot at and caught for points.
This as a sequel to the game ENDLESS ALICE. Maps loop endlessly, repeating a set pattern. What else? Play the damned game! =D
Developer | LION HEART
Publisher | LION HEART
Released | March 30. 2011
Genre | Platform Shooter Game
Gameplay | Single-player mode
Platforms | Windows 2000/XP
Requirements | Pentium 1GHz, 1GB RAM, DirectX9.0c, VRAM 128MB
Controls:
z: Throw Doll
z+up: Throw doll in the air
x: Jump
x+down: Slide in the direction you are facing.
There is also a bomb button, unfortunately I forgot which button it's for... :(
GAME SPECIFICATION
-----------------------
OS Windows 2000/XP
700MHz CPU or above, recommended
MEMORY 256MB or above, recommended
64MB VRAM or above, recommended To Use Direct3D Compliant
FREE 700MB HDD or above, recommended
DirectX 9.0c or above, recommended
GAME FEATURES
----------------------------------------
*. Over 30 Playable Characters Touhou!
*. Move Freely In Fields.
*. Cover Allies, Enemies And countering, With Various Technique.
*. System evolved from the original SRPG System
*. And A Lot More!
Screens:
http://www.mediafire.com/?3g6093qw186zq6q - Part 1
http://www.mediafire.com/?g7d3idd7hhsucdu - Part 2
http://www.mediafire.com/?k5wbu6qrqubuh9u - Part 3
http://www.mediafire.com/?odki6qx8k59k59r - Part 4
Gensokyo Tower Defense
Spoiler:
A Tower Defense game much like any other, but spiced up with an extremely large variety of towers with unique abilities.
Developer @N-Factory
Publisher @N-Factory
Genre Real-Time Strategy (Tower Defense)
Gameplay Single-player mode, Extra mode, Map Editor
Platforms Windows XP/Vista/7
Requirements 491 MB hard disk, DirectX 9.0c, 800x600 resolution
[color=red]Note
This version contains all of the characters plus a few achievement already unlocked. If you want to start your own game, please delete save.dat from the main folder [/color]
[b]Kinokon - Defend my Sweet Home
Spoiler:
Alice's home is being invaded by mushrooms! Help Alice get rid of the endless hordes of shrooms with her broom and her New England dolls!
Two modes available for play: Survival where you need to keep the mushrooms from multiplying too much for three minutes, and Endurance where you do your best keeping the mushrooms in check for any amount of time and the game records your best.
Controls:
Arrow Keys = Move
Z = Attack With Broom
X = Throws a Sacrificial Doll
C = Use potion
Controls:
Z = Attack
X = Jump
C = Partner attack
Arrow down = Crouch
Arrow left and right = Move left and right
Arrow up and Attack = Projectile attack (drains souls)
press jump twice = Enables Levitation mode (only projectiles work as an attack in this mode)
Arrow down and partner attack= Change your partner
Arrow down and jump = Slide
To change the language, please run config.exe before starting the game and select your language of choice.
Screenshots (random net grab~)
https://www.fakku.net/image-404/images/432003-ZLGQX6W.jpg
https://www.fakku.net/image-404/images/432004-P04Z5ZY.png
Koumajou Densetsu II: Stranger's Requiem (ç´…é”城ä¼èª¬â…¡ 妖幻ã®éŽ®é‚æŒ (ストレンジャーズ・レクイエム), Koumajou Densetsu II: Yougen no Chingonka, lit. "Legend of Scarlet Devil Castle II: Stranger's Requiem") is a Castlevania-esque game created by Frontier Aja, featuring Sakuya Izayoi as its main character. It is a sequel to Koumajou Densetsu: Scarlet Symphony and features voice acting by professional seiyuu. It's often referred to as "Touhouvania 2" in the western fandom.
To patch: You MUST patch the game to 1.01 before you can apply the 1.02 patch. Then, after patching to 1.02, you can add the English/French language files by going into your game folder/data//language and moving the language files there. After that, run config.exe to select the language you want.
Story: Alice is blind! Marisa's hat is stuck on Alice's head because of a magic accident and now it's up to Shangai to bring them back together.
Note: This is pretty much a puzzle game. Be ready to wrack your brains.
Controls: Move Shanghai with the mouse, click on Alice to turn her around, hold the button to keep her standing. Some blocks can be triggered (click to trigger).
Hint: you need Stars to advance, you get 1 for finishing the level and all other stars you collected. The number of stars needed to face the boss is displayed over the level description
Objects:
Red star Block/red dotted line: can be triggered on and off by clicking on it
Blue Star Block/Blue dotted line: can be triggered on, will automatically turn off after 3 seconds.
Cracked block: will be destroyed after stepping on it (Marisa or Alice)
!-Block: can be triggered onn oroff by stepping on the "On/Off"-button of the same color
Stars: needed to advance
Kedama: Enemy, walks in different ways, depending on color
Patchoulli had enough of Marisa stealing stuff from the Scarlet Devil Mansion, thats why she stole the witch's broom, broke it down into 8 parts and hid them throughout the mansion.
Controls:
Haven't played it yet. Figure it out on your own :P
Patchouli Knowledge, the Shadow Magician, is tired of how Marisa Kirisame sneaks into her library to 'borrow' (or flat out steal) her books, so she decided to build herself her very own castle for some peace and quiet, and stop this frequent book theft, but Marisa still goes to the castle to bother Patchouli for books. You play the role of Marisa, along with Alice Margatroid (god knows why she's assisting the thievery), on their quest to defeat 8 of their female friends and finally gain entry to Patchouli's Castle and gather up/steal all the books they can. Like all the other Touhou games, you are in for a wacky and cute little adventure filled with mystic creatures and female magic wielders. Packed with 14 stages and lots of shmups-related devastating boss attacks, the action is non-stop and will make you keep coming for more.
Infos:
- This Game combines the Properties "Megaman Hard" with "Touhou Hard", meaning you have to dodge a whole load of bullets while doing precise jumps. Luckily, Alice and Marisa have seperate lifebars, meaning you have 2 lives for the price of 1 when you play.
- Only ONE Character can get the power up after defeating a boss, meaning you have to choose in advance who to give the skill to. Every weapon has a different style of working (example: Sakuyas knives; Alice shoots a 4 Knife spread to her front, which has a penetrating effect (screen 1) but Marisa summons a double ring of knives around her,which almost insta-kills any creeps (screen 2))
- You also get a bonus weapon when you have 4 powerups for one character.
- This pack includes the english version + a password generator (Thanks to the site "Rockman Perfect Memories")
Screen 1
Screen 2
Controls:
Z - Jump
X - Fire
C - Weapons Menu
You can chance the controls in the main menu though
From Touhou Wiki:
Mystical Chain is a fighter game set in Gensokyo. Every stage has five levels. The first four levels of any stage feature a growing number of small opponents that need to be defeated for the level to clear. The final level is a boss fight, featuring two characters with many spellcards that need to be defeated before moving on.
There are three main characters: Marisa Kirisame, Patchouli Knowledge, and Alice Margatroid. You may choose any two of them. The two characters have to work together to defeat enemies that could be difficult to defeat alone. Ways of using the two characters effectively will be discussed in the strategy section below.
There are four levels of difficulty: Easy, Normal, Hard and Lunatic. The harder difficulties' opponents do more damage, and their attacks feature more danmaku. Additionally, the harder difficulties have fewer magic charges, which are used to activate special attacks. On Hard and Lunatic, enemies that are knocked down have increasingly long invincible frames as they get up, and bosses recover much quicker from being knocked out of spellcards. On Lunatic, even common enemies have the chance to attack you twice before their invincibility wears off. If you get to a certain stage with a specific team, you can later jump to it on the difficulty screen provided you got a proper game over.
As you advance through the stages, you are awarded additional magic charges. Otherwise there is no difference between your characters in the advanced levels.
Characters share magic charges as well as a single spellcard gauge. When one character uses a strong attack, or when switching between characters, the other character has one less magic charge to work with. However, they regenerate when not in use rather quickly.
Spell cards use a spellcard gauge to fire. Under the player's health bar is his spellcard gauge. It is divided into three sections. When casting a spell card, one section (one third of the total bar) is consumed. The spellcard gauge regenerates over time, and is recovered more quickly as the player dishes out damage.
Controls:
Arrow keys: Movement and aiming
Z: Attack
X: Jump
A: Spellcard
C: Switch master and slave
Space: Pause the game and pop up the menu
F5: Pause, can resume with F5
F1: Go back to main menu, progress is not saved.
Screen Layout
A - Master character's health bar. The slave character's health bar is behind it.
B - Boss health bar.
C - Spellcard gauge.
D - Chaining indicator (appears when landing hits)
E - Boss spellcard remaining indicator.
F - Master character. Note the orange spell circle.
G - Slave character in ambush mode. Note the blue spell circle.
H - Gems, which are released after the completion of a spellcard, kills, or certain attacks.
I - Magic charges.
J - An understandably happy phoenix.
K - NEET.
Ojou-sama no DokiDoki Daisakusen - Nowareta Ko no Kan
By ArashiX
Spoiler:
Synopsis: This is a Touhou fan game where you play only as Remilia Scarlet. Set in Scarlet Devil Mansion with gothic athmosphere, this game similar to Castlevania series. Featuring RPG elements in 2D side scrolling platformer and combo system. This game was released in Comiket 78 2010.
INFO: Game Information
Ojou-sama no DokiDoki Daisakusen - Nowareta Ko no Kan | Genre: Platform | Developer: Blue Mica | Publisher: Blue Mica | Language: Japanese | Release: 2010 | File size: 51 MB
Minimum Requirements
Windows XP/Vista | Processor Intel Pentium 1.0 GHz or equivalent AMD | 512 MB RAM | 100 MB Free HDD | DirectX 9.0c | 64 MB video card compatible with DirectX 9.0c
SCREEN (some gameplay,sorry for the quality. Didn't feel like using my tools: http://tinypic.com/r/i5uovm/7
CONTROLS: Z confirm/go through text
X speed/skip through text
C jump
F fire little hell bullet
S perform special
B menu
....and arrows keys for movement
ArashiX: LINK (MU may say it isn't available but it is. Give it time or use a downloader like Mipony or Jdownloader): MU DOWNLOAD
Being unable to bear the frequent raids by Marisa,
Patchouli Knowledge was determined to strengthen the defenses of the library.
Faithful and strong soldiers were needed in place of the worthless maids.
With that thought in mind
Patchouli set into order the manufacturing of golems
which when infused with the hair of certain proprietors
successfully took both their form and abilities.
At that time, protection of the library was supposed to be certain...
Except someone had stolen the clay doll manufacturing process
and most of the Scarlet Devil Mansion has been over-run by these rival dolls.
Patchouli, using the dolls she has created,
stands now to defend the last stronghold which is the library.
Controls:
The game is played using a mouse, though a keyboard may be used for shortcuts.
Mouse controls are as follows:
Left-click selects a unit.
Left-click and drag draws a rectangle which selects all units inside when released.
Right-click orders selected units to move or attack an enemy.
Keyboard controls are as follows:
The 1-5 keys activate spell cards.
Q, W, E, R, T selects a unit group in the toolbar.
A, S, D, F, G selects all units of one group.
Z selects all units.
V trains one unit of the group selected in the toolbar.
C upgrades the unit group selected in the toolbar
N sells all selected units for coins.
Esc pauses the game and brings you to the in-game menu
Space brings the next wave of enemies
Alt+Enter toggles between windowed and full-screen display
F9 lowers the sound effects volume.
F10 raises the sound effects volume.
F11 lowers the BGM volume.
F12 raises the BGM volume.
Melfice_1 Download Here
zetsubo666 Download Here
MF Mirror coming soon
Genre: HispeedACT
Circle Name: ï¼¹^3(Y-Cubed)
Release Date: 30/12/2010 (Comiket 79)
Official Website: http://ycubed.web.fc2.com/
Plot Outline
Remilia was kidnapped; Sakuya runs around Gensokyo to free her.
You're playing as the perfect and elegant maid, Sakuya Izayoi. Your mistress is in trouble and you must rush into more than 4 stages which divided into few areas to set her free. Are you bad enough maid to rescue the mistress? However, it's not as easy as it sounds, since you must make your way into the end of stage and beat the boss quick and careful before you pawn yourself in the hi-speed environment.
The game has two modes: Stylish and Technical, Stylish mode will provide you with more difficult challenge while technical will give you default difficulty. Gameplay Video
Default Controls
Arrow - Movement; tap forward arrow twice for dash
Shift - Hold it to use Sakuya's time stop within limited period
Z - Dash
X - Jump, press twice for double jump
C - Shoot knives
Minimum System Requirement
OS: Windows 2000
CPU: 1Ghz or more
Resolution: 800x600 pixels full color
DirectX: Ver.9 above
Download MediaFire - Just extract and it's ready to play; already patched to the version 1.22
Ever played Sengoku Rance? That game with the badass male aiming to rape sex up every woman in the feudal lands? This is a Touhou version of it! (Without the sex)
You're Reimu who's been dragged into a game of fuedalism by the whimsical Yukari. Being the good shrine maiden of Hakurei that you are, you go along with the game. Fortunately (or rather, unfortunately a bit later) Marisa decides to be your ally at the very start of the game. After making "preparations" you set out to conquering the whole of Gensokyo through means of sweet talk, threats and brute force.
But what is the point of all this...?
Play the game and find out!
Controls:
Point and click.
"Gameplay"
Event
Attack - Attack territories.
Upgrade - Increase your Ryumaku (capacity for more subordinates).
Event - Allows you to talk to your subordinates (first column) or trigger events -second column-. If the events column is empty, then there is no event you can trigger at this time.
Status
Subordinates - This screen displays your subordinates and their various stats. You can pay to upgrade their level or heal them here.
Prisoners - This displays the prisoners currently in your care. You can recruit them or release them.
Item
Buy - This option available only after you conquer the Forest of Magic. You can purchase items from Marisa's shop to use on your characters.
Use - Equip items.
System (self-explanatory. all of them)
Save
Load
Option
End Turn
Status Box
Turn - Displays the current turn.
Ouki - The amount of this you receive is proportional to your Ryumaku and it is used to heal and upgrade your allies, and to purchase items. It is your money.
Ryumaku - This value is determined by the territories you possess. It is used to calculate Ouki.
Cost - The total cost of your armies. If it exceeds your total, then your Ouki production will be decreased.
Icon - How many actions (attack/upgrade/event) you can take. You begin with two, but later in the game you get three
Yes that is the version I have - one that didn't came from Mediafire >.> Uploaded mine because I know those who got Coolier's mediafire versions have issues with some areas.
Sanae Challenge! FUSION
Spoiler:
It's a platform game where you play as our favorite slut alter shrine maiden, Sanae! Only she doesn't do it alone; she has our favorite nuclear raven on her side too.
Controls courtesy of Touhou Wikia:
1/Z:Attack. Shoot Sanae-Stars that arc down. Holding the button allows Sanae to 'strafe'.
2/X:Jump. Hold longer for higher jumps. Limit is 3 *IMPORTANT*
3/C:Order. For giving Okuu orders. Hold to bring up the little menu, use arrows to switch between orders, release button to issue the order.
4/V:Text. Continues/Speeds up text
Abilities
Down + Attack: Creates a vortex of wind that pulls in nearby Kedamas. Kedamas can then be thrown by releasing Attack button; directional input affects launching angle. If close enough to a spawn, Sanae will begin sealing it instead.
Down + Jump: Creates a platform of wind that suspends Sanae in the air. Allows her to walk in the air at the same altitude. Jump or Down+Jump again to cancel(cannot jump if already at limit).
Attack + Jump: Initiates "GOD HARUHI" mode. Sanae will be invincible and gain a massive shooting bonus. Requires at least 100% faith and uses up 100% when finished. Cannot seal spawns, but purifying Kedamas nets alot of points and faith. Lasts 10~15 seconds. Limit once per run.
Utsuho
Your adorable, nuclear fusion-powered, neighborhood Sun. Okuu is intangible and will float around the same distance above Sanae while following her around, like a familiar. She will do a horizontal dive kick if any enemies are within her horizontal proximity.
Attack: Okuu will get into firing position and shoot a giant sphere of energy from her control rod. A little slow start-up, but quite powerful and useful for clearing out corridors from a distance or in boss fights.
Barrier: Okuu creates a large barrier that repels enemies. Hits at a constant rate and lasts about 8~10 seconds. Useful if completely surrounded. Invincibility frames on start-up and before barrier forms.
Flight: Ride on Okuu. You can move in any directly and shoot. Lasts about 8~10 seconds and ends early if hit. Few invincibility frames while mounting.
Rocket Dive: Pressing Jump while flying will cause Okuu to initiate her Rocket Dive. Input direction affects launching angle. Automatically stops after a certain distance or if you hit a wall. Invincible while diving and finishes with a small blast.
Fusion A.K.A. 「Abyss Novaã€: Okuu begins gathering energy and absorbs all of the dark cloud thingies while a timer counts down from 9. You will have to purify her(about 4~5 seconds) like with a seal, or she will EXPLODE(Game Over). There is no escape from the blast and you cannot go into GOD HARUHI mode. The more dark clouds you gather, the higher the faith% and score bonus. Easily gain +100 faith% if used on Lap 5~7.
Shin Touhou Musou is an action shooting game from Hachimitsu Kumasan, in which players must explore the area and exterminate fairies and foes alike to collect various power ups and spell cards to proceed to the next level. This game has graphics similar to that of patchcon, and features a vast array of obtainable weapons for 12 different playable characters!
The game is in japanese, but it is very easy to figure out how to maneuver through the menu.
The controls are customizable via Config.exe.
Controls:
up arrow - move upwards
down arrow - move downwards
left arrow - move left
right arrow - move right
z - fire first slot weaponry
x - fire second slot weaponry
shift(hold) - allows the character to strafe while moving/shooting
c - dodge/roll
p - game pause
About: A super Mario clone with Marisa.
Tips: Marisas height is measured in her proportion. you start as 2-head -> 3 head -> 4 head. you need a red mushroom to become a 6-head, which can shoot magic bullets.
when you are hit you lose 2 levels of height, but you can only die as 2-head Marisa.
The Red Mushrooms are hidden in certain blocks, every regular mushroom as 4-head Marisa is converted into 5 Point items.
you get a 1-up every 400 Point Items
At the beginning of a Stage you'll become a 2-head Marisa.
Controls: (can be changed in the Options Menu)
arrow keys: move,
z: Jump
x: Run
c: Start
From Twilight Fronier again, this game is more like Super Mario World. You move on a world map between "castles" to fight Touhou-related bosses.
More upgrades (Reimu, Suwako, Reisen, Tenshi and UFOs)
Default control: Arrows- move
z: jump
x: special
c: drop your inventory
a: Start
[size=10] 2010.. with seemingly ancient graphics.[/h]
Publisher : UTG Software | Developer : UTG Software | Genre : 3D Shooting Game | Language : English |Size: 107mb(unzip) | Release Date : 2010
Suwako no Danmaku Pyonpyon Daisansaku is a shooting game similar to original touhou games, except that it takes place on a 3-dimensional plane with elevation as part of the game play. You have to dodge, jump or just let the bullets fly over you.
Controls:
Up key- go UP
left key - go left
down key - go DOWN
right key - go right
Z - normal firing
X- bomb
left shift - jump (important!)
All the character information you need like health, bomb, etc can be found on the top left corner during gameplay.
Take note that certain options on the main menu (like tutorial) doesn't seem to function. Whether this is a flaw on my behalf or that of the game, I can't rightfully say.
Synopsis: The sequel of the original RPG The Genius of Sappheiros has arrived in Comiket 79. Gensokyo in trouble again, play as Remilia, Sanae, Reimu and another Touhou girl to solve this.
INFO: Touhou RPG The Genius of Sappheiros Zansyo | Genre: RPG | Developer: Strawberry Bose | Publisher: Strawberry Bose | Language: Japanese | Release: 2010 File size: 672 MB
Note: This IS A SEQUEL GAME, I don't have the original, so if anyone can find it, that would be nice. I played through for the sake of the gameplay and pretty nice. Simple and fun RPG mechanics. Again, it does have a storyline, so Japanese knoweldge is required, but you make through the story without it.
Synopsis: The Quest of Marisa is an action game combined with puzzle elements. Your objective is collect all keys to open the door to the top of the tower. This game featuring 50 stages with nice soundtrack.
Installation Note: The exe file needs to be renamed to .exe (leave the original Japanese text alone; just erase the original exe part and replace with .exe) Seems like when ripped by the original uploader this was not done. I choose not to due this for you to avoid playback errors.
Controls: Arrow keys to move, X key to jump, and Z to go through text. Simple...
More INFO: The Quest of Marisa | Genre: Action, puzzle | Developer: Blue Mica | Publisher: Blue Mica | Language: Japanese | Release: 2008 | File size: 137 MB
Summary/INFO (Via Mandrake Clout): Hentai game of Touhou, with Japanese voices as well as Japanese for the text. You embody Sakuya dedicated to "abuse" of Meiling at night while sleeping.
Your goal is to fill the 3 small bars before they fill the large bottom (to wake her). Every night you have three attempts, and if you fill the long bar, the progress of that night will not count. If a week passes and you haven't managed to fill the three small bars will have to start over from scratch.
Instructions: Just mount the bin file and install it. If Dameon Tools doesn't mount bins use Virtual Clone
Mini game: The mini game that was spoke of in the summary is rather easy. You have three color cards (Red, Blue, Green) and numbers to the side. The numbers red represent how much of the bar will be filled at the bottom as. There are also numbers to the right side that represent how much will be filled of the meters. The goal is not to go over both, if you do, you will have to do again. Fill all three and you unlock a H scene at weeks end. The harder it gets, the better the H scene.
For more info refer to the help site [Go to the site tab at the top and find Help in Jap (H)] It is very fun, despite the text....
Sorry, no banner. Why not an opening song instead?
According to Touhoumon ~Gensokyo~: A long time ago, Patchouli Knowledge grew tired of Marisa Kirisame coming and stealing her books. Therefore, she made some puppets with decent intelligence and power to keep the library safe. (She doesn't believe in Hong Meiling at all) Unfortunately, one of the manuals had been stolen by Marisa and the thief herself made a lot of puppets for pilfering. When they came, Patchouli impatiently blew both armies of puppets and a part of the library away, included the remaining manuals. After the incident, puppets have been producing with a large amount and people got used to them. Time passes and they are now served like pets to everyone.
According to Touhoumon ~World Link~: You played as Renko Usami or Maribel Han. They moved to Hoenn region, thus they seek for answer why did Bonéka suddenly appear in their world.
Controls:
For VisualBoyAdvance:
Z = A button
X = B button
Backspace = Select button
Enter = Start button
Direction pad = Direction keys
Pack includes:
- Touhoumon world Link
- Touhoumon Another world
- Touhoumon Fire Red (Merry's)
- Touhoumon Fire Red 1.8
- Touhoumon Emerald
- Touhoumon Emerald AE
- VisualBoyAdvance zip
UPDATE
Newest version of Touhoumon World Link.
Download page taken from Aichiya Sanae's MF account
Download Here (On Aichiya's blog)
Touhou Battle Gaiden
Spoiler:
Touhou Wiki:
Touhou Battle Gaiden is a cute Tetris battle game from å¤å£é™å®š (Summer Limit). It stars Reimu Hakurei, Marisa Kirisame, Sakuya Izayoi, Youmu Konpaku, Reisen Udongein Inaba, Aya Shameimaru and Cirno, and various other characters make appearances throughout the game.
Controls:
Rotate Piece Clockwise - Z
Rotate Piece Counterclockwise - X
Pause - C
Move Piece - Left + Right
Accelerate descent - Down
Spellcard - Up
Quit Game - Esc
Information
Developer | Summer Limit - Publisher | Summer Limit - Released | 2007 - Genre | Puzzle - Gameplay | Single-player story mode, Two-player VS. mode - Platforms | Windows - Requirements | Unknown
Age Of Ethanols is a touhou real time strategy game, with graphics similar to that of Patchcon. You get to play as one of the many factions in this struggle - the Hakurei Shrine, Scarlet Devil Mansion, Hakugyokurou, Eientei, Muenzuka, Moriya Shrine, Chireiden, Myouren Temple, Heaven, Three Mischievous Fairies and even Alice!
You will need DAEMON tools or similar programs to mount and install the game.
Controls:
-Left Click: Accept; Select unit/building. Hold to select an area; Area only selects your units and not buildings.
-Double click: Select all units/buildings of the same type on-screen (yours only).
-With Shift: Add units/buildings to current selection; they do not mix. Max is 40 units.
-With Shift while building: Add building to the unit's "to-do list" (won't disrupt their current action). Also allows you to build more of the same building without having to select it again.
-With Ctrl: Subtract units/buildings from current selection.
-Right Click: Cancel; Move, gather, attack, garrison units, set building rally point (where units gather after exiting a building; can be other buildings and even resources), cancel building (while selecting where to build it).
-With Shift: Set waypoints and/or queues (to-do list) for units.
-Middle Click: Sends out a sonar-like 'ping' from where the cursor is.
-Escape: Menu/pause
-Arrow Keys: Scrolls/moves screen towards input direction.
-Enter: Chat
Touhou Chirunokun no Wakiyaku Saikyou Densetsu
By ArashiX
Spoiler:
Another Touhou project games from AQUA STYLE and now Cirno as a background. This game was appear in Reitaisai 7 event and has a standard gameplay for 2D action game.
Information: Touhou Chirunokun no Wakiyaku Saikyou Densetsu | Genre: Action | Developer: AQUA STYLE | Publisher: AQUA STYLE | Language: Japanese | Release: 2010 | File size: 80 MB
Gensoukyo Rensa or sometimes called "Touhou Fantazumagoria" is a 3D doujin fighting game combined with shooting style. Players has ability to fly and throwing magic attack similar to SHMUPS types. 7 characters totals and several of them can be unlocked with certain condition. The game modes are story mode, arcade mode, VS human mode, VS CPU mode, training mode, and watch mode. If the game doesn't work change your system locale to Japanese.
Info: Game Information
Touhou Gensoukyo Rensa - Phantasmagoria | Genre: 3D fighting, shooting | Developer: OHBADO | Publisher: OHBADO | Language: Japanese | Release: 2006 | File size: 505 MB
Bomberman with a twist. Explosions are now orbs that travel indefinitely in four to eight directions, meaning you have maximum range even at the very start of the game. However, since they travel, it means their area of death isn't instantaneous when they explode.
Very fun game. Contains multiple stages and has Youmu, Sakuya, Marisa and Reimu as playable characters. Bomberman mechanics still applies.
Controls:
Z: Plant bomb - You can plant multiple bombs through powerups. Special bombs are also available later on.
X: Punch bomb/hit - Punch bombs to throw them a few squares in front of you. If you have the baseball bat, effects change.
A/N:
There is the Yukkuri powerup, allowing you to ride a Yukkuri and survive a bomb hit once.
Basically everybody in Gensokyo in a dodgeball battle with teams
Again, I can't read Japanese so... here is my opinion on each teams
Team 1:
Reimu, Yukari and mini-Suikas
Specials: Reimu's special throws are VERY distracting, but otherwise pretty easy to dodge. Yukari's special throws are the exact opposite. Mini-Suika's special throws are simply faster and stronger.
Team 2:
Sakuya, Remilia and Fairies
Specials: Sakuya's specials are very, very hard to dodge but the damage modifier is smaller compared to the others. Remilia's specials are the same but focus on the spread, meaning if you're lucky you might hit more than one character(?). Fairies? Same as the others.
Team 3:
Reisen, Eirin and Earth Wabbits
Specials: Reisen's specials are easy to catch, but hard to predict. Effect vary with multiplying balls, growing balls (lol), etc. Eirin's specials are hard on the eyes, but easy enough to dodge if your eyes are on right... usually.
Team 4:
Marisa, Alice and Dolls
Specials: Marisa. POWER ON A STRAIGHT LINE!!! Her aerial special is also hard to dodge. Alice simply has tricky and hard-to dodge moves. Also this team has the highest catching interval(?), making them a great offensive team.
Team 5:
Youmu, Yuyuko and Ghosts
Specials: Simple. Youmu hits EXTREMELY FAST and Yuyuko hits for TERRIBLE TERRIBLE DAMAGE
Team 6:
Shiki, Komachi and Spirits
Specials: Komachi is pretty well-rounded (ahem). Her ground special is hard to dodge (it's impossible, really) and her aerial special is hard to catch (almost impossible). Shiki's specials are either tricky because the time to release is random or hard to catch or dodge because it's very fast
Controls:
Z: Pass when you have the ball
X: Throw offensively or catch when defending
Z and X: Jump
Arrow Buttons: Move. Double tap to dash.
Publisher : LIMITCYCLE | Developer : LIMITCYCLE | Genre : 3D shooting | Language : English? |Size: 200 mb(unzip) | Release Date : 2008
Touhou Hachikasen allrange retrospective shooting is a relatively unknown 3D-ish shooting game, that plays in a square shaped field.
You will need DAEMON tools or similar programs to mount and install the game.
Controls:
Arrow down = move down
Arrow left and right = move left and right
Arrow up = move up
w = shoot up
a = shoot left
d = shoot right
s = shoot down
x = bomb
Since Reimu overused Remilla's invitation to "stay a while in the SDM" and therefore slacked off on her duties, the border between Gensyoko and the real world has become cracked, leading to a huge black vortex to appear over Gensyoko.
Now its our Heroines' mission is to resolve another strange incident.
Genre: RPG
Controls: Arrow keys - move
y: Confirm
x: Cancel/Open menu
Hints:
-Every character has TP. When a Character was injured in Battle he loses 1TP for every 25% damage taken afterwards, if not only 1 TP is lost. Everyone with 0 TP is exhausted and will leave the Party Immeadietly (you'll also lose 3 TP for escaping and 2 TP for resting)
-Getting further in is a matter of grinding. Accumulate XP and SP to be able to get further in.
-You can only Level Up in Gensyoko.
-Every item dropped is an equipment.
Patches updated by: ArashiX
Japanese Patch: [url=http://www.mediafire.com/?mzdgl54mxmi]MF LINK need for game 1st play. Patch 2.06 need for second play
English Patch: MF LINK
Sprites [place in Character Graph Folder]
SWR Sprites: MF LINK
Swimsuit Sprites: MF LINK[credit to PervertedNova]
Info: Master Burner | Publisher : D.N.A Softwares | Developer : D.N.A Softwares | Genre : Shooting Game | Language : English |Size: 37.4mb(unzip) | Release Date : 2004 |
Master Burner is 3D shooting game, and a predecessor to Master Burner CLIMAX. Again, you play as Marisa, blasting through various fairies and bosses through ??? number of stages. Haven't played that far.
Controls:
Up key- go down
left key - go left
down key - go up
right key - go right
Z - normal firing
X- fire rockets (homing when locked on)
A few things to note before starting. In the option settings, the updown control input when set to normal means pressing up will make you go down, and down making you go up. If you dislike this type of control, simply set to reversed.
There is no health system. It's touch and go, and you have limited lives.
Screenshots (random net grab~)
https://www.fakku.net/image-404/images/408565-BVTPUGH.png
https://www.fakku.net/image-404/images/408560-LRSVJGY.png
https://www.fakku.net/image-404/images/408561-313RN9W.png
https://www.fakku.net/image-404/images/408564-UBV3IJ2.png
Game Information
Japanese Title : æ±æ–¹ç´…舞闘
Publisher : Cubetype
Developer : Cubetype
Genre : Fighting Game
Version : Japan
Size : 185.01MB
Available On : PC
Players : 1
Release Date : 2010
Official Website : http://www.cubetype.com/
System Requirements :
OS : Windows XP / Vista / 7
CPU : Pentium III 1.2GHz or higher
Memory : 256MB or higher
VRAM : 128RAM or higher
HDD : 400MB
Others : Sound Card, Keyboard and mouse
This is a 3D fighting game made by CUBETYPE.
Basically, you use three buttons to unleash different long-range attacks on the opponent. You can also guard and/or dash while attacking for different attacks.
Shift: Jump
Space: Enter Dash
Z: Attack (Left)
X: Attack (Middle)
C: Attack (Right)
V: Guard
Ctrl: Use Special
Oh, a note on Specials - the Special gauge must be full (light-blue), and all three attack gauges must be filled as well. Then you have to hit Ctrl, V, and one of the three attack buttons simultaneously.
To unlock all characters, you must go through Story Mode with two characters with no continues. Normally, that means just Reimu and Marisa, but v1.4 allows Remilia to go through Story Mode off the bat, too.
part 1 - http://www.mediafire.com/?cjlg1d2gjyhy5fy
part 2 - http://www.mediafire.com/?3gp29c4w4frl266
part 3 - http://www.mediafire.com/?kkrgk3984v9m9va
v1.4 patch for Rumia and Flandre - http://www.mediafire.com/?04vqb9wdx3s6f8w
Info: Master Burner Climax | Publisher : Shooting Area | Developer : Shooting Area | Genre : Shooting Game | Language : Japanese |Size: 216MB(unzip) | Release Date : 2010 | Official Website : http://stgarea.blog86.fc2.com/blog-entry-46.html
Master Burner Climax is a 3D shooting game, and a sequel to Master Burner. You play as Marisa, blasting through various fairies and bosses throughout 5 stages.
Controls:
W-Go Up
S-Go Down
A-Go Left
D-Go Right
Left Key-Shoot bullets
Right Key-Shoot missiles (wat.)
Up Key-Boosters
Down Key-Slow down
To spice things up, I recommend boosting through the game. If bullets seemingly wham into you, you might want to try slowing down a bit to dodge. There's an EX mode for Marisa that can be activated, but how and for what purpose, I have no idea.
Health regenerates, albeit at a slow pace. Don't worry about getting hit a couple of times.
Screenshot (random net grab~)
https://www.fakku.net/image-404/images/407984-PTR83WM.jpg
Story:
It begins after Mokou disappears without a trace and Keine decided to ask Kaguya about Mokou's whereabouts,there she saw something strange,a big metal shikigami called Hagami,Hagane no Shikigami (Full Metal Shikigami) behind Kaguya.
Later on,she learns that this incident connect with a sudden appearance of a Hagami,so Keine is determined to find Mokou,she begins to ride her own Hagami.
DL - http://www.mediafire.com/?jd9oryholzh6orm -
Spoiler:
-this game is made using RPGVX-
Touhou Pocket Wars EVO
Spoiler:
This is basically (insert original character name here) being an ordinary, gacha-loving, Touhou-adoring man. One day as you were doing what you do best - playing with dolls gachas, you run into Ran and Chen IRL (that is, in game). Things happen and your gachas transform into copies of the real things!
This is an RPG based off of the gachas. You level up your figurines, enter them in tournaments or cups, battle the real Touhou cast, advance a plot, etc. Pretty fun and time-consuming.
[color=red]Note that the above patches work for Evo and contribute to Evo+[/color]
[English] Touhou Pocket Wars Evolution Plus
By ArashiX
Spoiler:
Synopsis: Touhou Pocket Wars casts the player themselves as the main character, as a Touhou-obsessed otaku who gets into the Gacha craze. Occasionally dreaming about the girls and Gensokyo in general, though, their ties to Gensokyo seem to be unusually strong.
Khorinthian: This basically only adds an additional scenario and the cast of the UFO series. It also makes Mima and Shinki playable
Note: No need to patch. It has already been patched in English and updated.
Controls: Basic point and click. Simple stuff.
System Info/Other:
OS : Window 98/ME/XP/Vista/Win7
CPU : Pentium III 800Hz or higher
Memory : 256MB or higher
VRAM : 16MB or higher
HDD : 600MB or higher
Others : Sound Card, Keyboard and mouse
Genre: RPG
Info : Touhou Sky Arena | Genre : Fighting Arena | Developer : Area Zero ! Language : Japanese | Release : 2011
Synopsis : Coming soon
Initial Controls (taken from poosh):
Z is Dash, press it while moving to evade. This costs red orbs that are below your name ( 2 to start dashing, 1 per second or so to continue. Costs 2 to evade. )
X is Shot. This uses up 1 off of the SHOT meter, and can be charged to fire a different shot.
C is physical attack. Can be useful, but mostly pretty lame.
S to ascend, D to descend. Basic.
Q to lock on and lock off to other players.
V to call up a shield. Instantly uses up the Shield meter, lasts a few seconds.
--
Holding A + pressing X is using a Spellcard. It'll use one off of your SPELL meter. Can be charged, just like shot.
Holding A + pressing Z will use a Climax Spellcard. These can only be used during CLIMAX during the battle (See the end for info on CLIMAX). These do major damage (if they hit).
They use up the CLIMAX meter.
Holding A + pressing C uses a Hi Tension Spellcard. These can only be used during HI CLIMAX (See the end of the post). They're powerful, but not as powerful as CLIMAX spellcards. They use up the HI TENSION meter.
Spacebar, According to the manual, space bar changes the order that you give to any teammates you're fighting with when you're playing with AI; apparently it cycles between "attack same enemy", "attack different enemy", "concentrate on dodging", and "do whatever you want"..
Holding A + pressing V lets you use EX Spells.
These have no limitations on where they're used, and deplete 1 from your EX SPELL meter.
CLIMAX and HI TENSION are kind of like Weather from SWR/Hisou, except that they're determined by the song, rather than randomly. The CLIMAX part of the song lets you use HI TENSION spellcards ( hold A + C ) and CLIMAX spellcards ( hold A + Z ). Pay attention to the meter at the top!
Khorinthian: CLIMAX and HI TENSION is also basically the BURST Mode from Magical Battle Arena
Basic Gameplay: You shoot bullets pew pew or shooting lazors to another player in arena. The last one who survived, win.
Khorinthian: Basically Magical Battle Arena, only with Touhou characters (for those who played the Nanoha-centric Magical Battle Arena game)
Screenshots:
What ? Screenshots ?? Watch the video instead.
UPDATE:1.01 Patch has been released.
http://www.oct.zaq.ne.jp/pandadanpa/file/TSA_patch_Ver101.zip
- Some balancing and bug fixes
- Boost Dashes track better and take more spirit now
- Mirage Slides also track better
- Every character except for Alice got modifications to spell charge up/discharge times.
★¢CAUTION★¢ WALL OF TEXT ★¢CAUTION★¢
Controls
Movement :
Directional keys: Movement. When locked on, you'll move horizontally relative to the target, so it doesn't take into account vertical height.
S: Ascend.
D: Descend.
Z + direction: Slide in a direction. This gives you a short period of invincibility and consumes 2 spirit orbs (the red dots under your life bar). You can input the command again during the slide to consume 2 more spirit orbs and extend the slide in the same direction.
Hold Z: (Tracking) Boost Dash. Sends you zooming in either the direction you're holding, or if you're locked on, towards your target. Costs 2 spirit orbs to activate and then rapidly drains them for the duration of the dash. Cannot be performed during Low Tension.
Attacks :
X: Normal danmaku shot. Consumes 1 shot ammo per.
Hold X until Shot gauge is filled and release: Charge shot. Takes the same amount of shot ammo as a regular shot.
A + X: Spell Card. Just a more powerful danmaku shot with a longer delay. Consumes 1 spell ammo per.
Hold A + X until Spell gauge is filled and release: Charge Spell Card. Most powerful regular attack with the longest delay. Takes the same amount of spell ammo as a regular spell.
A + V: EX Spell Card: Effect varies by character. Tends to be a support-like effect of some kind. The gauge for this starts off empty at the start of a match.
C: Melee attack. Close ranged, relatively weak attack that can interrupt an opponent's actions. Normally you can do up to a 3-hit combo, but in High Tension you can do a 5-hit combo and during Climax a 7-hit combo. There is a short cooldown for this as displayed by the second gauge on the right side of your screen.
C during a slide: Slide melee. On hit this sends an opponent spinning away for a couple seconds of stun. If you miss, however, YOU are vulnerable for slightly less amount of time as you're stuck in place.
A + C: High Tension Spell Card: Super attack. Large delay in the form of a pose. Can only be used during High Tension or Climax.
A + Z: Climax Spell Card: Ultra attack. After a pose and delay, you shoot a white orb that will trap an opponent if it successfully hits and automatically transition into the attack. Can only be used during Climax. If used during the last 20% of the last Climax section in your battle music, the attack will be an extended version that does even more damage.
Defense/Other:
Q: Toggle lock-on to a target. If there are multiple targets, press to cycle through targets and hold to remove lock.
V: Guard. 180 degrees in front of you for roughly 3 seconds. Fully blocks all damage for its duration. Using this right before an opponent melee attacks you stuns them for a few seconds ("Just Guard"). There is a short cooldown between shields as displayed by the first gauge on the right side of your screen.
A + S: Mirage Slide A. Sends you sliding to a point right in front of your target.
A + D: Mirage Slide B. Sends you sliding to a point right behind your target.
Both Mirage Slides consume 6 spirit orbs and cannot be performed during Low Tension. They still have the same invincibility properties as regular slides, but go for a much farther distance. Once started, they can only be canceled by removing your lock-on or with the following command.
C during Mirage Slide: Mirage Slide Attack. Apparently identical to the regular sliding melee, but consumes 2 spirit orbs.
Any three of Z + X + C + V while being hit: Spirit Spark. Consumes 1/10 of your max health and 5 spirit orbs to give a couple seconds of invincibility.
Spacebar: If you have AI teammates, this cycles their behavior between Attack Your Target/Attack Different Target/Evade/Act Freely.
W: Resets camera to look straight ahead of you when not locked on to anything.
Instructions by Seno Koakuma:
1. Place Kurenai and Hayate on a SINGLE FOLDER - http://scr.hu/3o0/hm7ee
2. Patch both Kurenai and Hayate to 1.51 with the links provided
3. Use the Matsuri Patcher located outside of the two folder (As seen on screenshot)
4. Open Kurenai after the patches are done
5. Done~ You have a working Matsuri ver. with everyone included
Touhou SkyFight
Spoiler:
Basically Balloon Fight with Touhou characters and spellcards.
Controls:
Z: Adjust Flight - Increases your altitude. Tap rapidly to gain height fast. You'll be pressing this button a lot in this game.
X: Stomp - Dropkick a target directly below you. If it is an environmental enemy, it will disappear. If it is an enemy player, she will crash to the ground and lose points. Time this carefully since if you miss, you will crash to the ground and lose points instead.
C: Shield - Negates any negative effects and shields you from enemy attacks i.e. stomps and spellcards. You have limited shield counters but you may collect shield tokens flying around to regain them.
V: Use item - Usually spellcards. Use to your advantage. Different characters have different spellcards so keep in mind.
Genre: Arcade (Platform)
Developer: Blue Mica
Publisher: Blue Micapic
Language: Japanese
Touhou Splinter Cell Code: R - a Japanese platform game in the genre of stealth-action game (spy thriller). It is attended by the heroine of the series games Touhou. You play as a sexy Agent Reimu and her assistant, Marisa. Girls perform special assignment on a ship seized by terrorists. Player is required to seamlessly move, hide, discreetly and elegantly lull enemies. And also to avoid detection, to perform the mission until the end.
System requirements:
* Operating system: Windows XP / Windows Vista / Windows 7
* Processor: 1.0 GHz Intel or equivalent AMD processor
Video Card: Nvidia Geforce 6800 Series, ATI Radeon X850 (128 MB)
Sound Card: compatible with DirectX
* Free hard drive space: 100 MB
CONTROLS
Z - shoot/use
X - jump
C - grab
S - menu
Q - change tools
D - change weapon
i just to lazy to reupload especially in mediafire in this current sittuation (rather my internet it kind of low lately) , but at least i let everyone know (if u guys stll dont know)
so i give the website instead
the mediafire its still nuke everywhere so dont count on it
(but i hope someone re upload in mediafire because its easy)
i just to lazy to reupload especially in mediafire in this current sittuation (rather my internet it kind of low lately) , but at least i let everyone know (if u guys stll dont know)
so i give the website instead
the mediafire its still nuke everywhere so dont count on it
(but i hope someone re upload in mediafire because its easy)
but at least the other is okay
I'll try to get on it as soon as possible XD
Or someone else could handle it? :3