This is an RPG to take wild monster girls into your party on your adventure.
The protagonist, Kuro, is a boy of a rare race called "Dominator" that has the power to control monster girls.
He had lived peacefully with an albino succubus girl named Shiro in a house deep in a forest, but one day that lifestyle had to end, necessitated to set out on a journey as an adventurer.
There are more than 28 species of monster girls with over 80 H scenes, including teasing with fluffy tails, oppression by huge bodies, vore and so on, which are peculiar to monster girls.
Every monster girl in your party has animated walking sprites and at least 2 H scenes.
Even in battles, Kuro is squeezed of cum by his ally monster girls. Your ally monster girls lose a certain amount of their "Stamina" every turn so he has to "Ejaculate" in order to refill their stamina before they run out of it and become unable to fight.
Some enemies have "restraining attacks". Each restraining attack has its unique H scene which is triggered upon a game over while he is retrained.
There are a variety of game features. For example, unique passive skills activated with higher "Trust" with allies, "Gem Combining System"(crafting weapons), a mini-game like an obstacle race etc.
"Domination Quest -Kuro & the Naughty Monster Girls-" is a quarter-view orthodox RPG supporting keyboard, gamepad and mouse input.
* The story does not conclude in this title. A sequel is currently in production.
It does not do a good job at telling you what is what, the little info that is there is in the readme file that comes with the game, you have to find out a lot of it by simply trying.
The game mechanics is similar to the old pokemon I guess, at least that was I was reminded off and that is also aptly how the game feels, like it was developed 20 years ago.
The story is not bad, nothing amazing, but it is servicable kept me interested throughout at least, but it cuts short, surely with an intent to continue as it left a lot of plot threads hanging.
The protaganist is a bit of a tool, most scenes he is unable to please the girls that pleasure him, rather one sided scenes (most of them, there are exceptions).
The design direction of the art is interesting, the monster girls are leaning more towards monsters than girls and I supose that is also reflected in their scenes and some what in the story, but there are some plot holes there.
Other than that, the world is 2.5D with the sprite assets 2d, it is jarring at first as it does not mesh that well, I think the intent was to do 2.5d all over, as there is a scene at the end that has the world like that fully. But they probably ran out of time development wise and used stock looking sprite assets for buildings and enviroment objects.
The H-content is well, all over the place. It tries to do every fetish you can think of, but in my eyes it fails to do any of them well instead. I supose if there is something you do not enjoy it will not come in the way of the game experience too much, but if there is something you like, there will be very little of it.
I honestly think the game would be better if it just picked a direction and went with it. Sure might scare me and/or others off if it commits to something that throws people off. But then it atleast becomes unique that some may cherish, because right now, it is just an old-style and rather bland rpg with sprinkles of every fetish you can consider as a sidenote.