Medzy wrote...
So you like games where you're told what what to do with no exploration or discovery? You prefer to be held by the hand when playing a game rather than experiment and learn the game by trial and error?
Good to note that one of you favorite games is Final Hallway 13.
How do you get that from what I said? I was saying you
don't have to follow the objectives, not games need objectives.
They're optional. Players who don't want to follow objectives don't have to.
Players who do want to follow objectives can.
Read more.
[size=10]Also I hated FF13.[/h]
Medzy wrote...
>Implying a frog dressed as Lion-o, the Joker, a Transformer, and Elvis is a bad thing.
Also, with goat simulators realistic graphics, simple color mods would make it look shitty- meaning people will have to put a LOT of effort to make the skins have texture.
I never said costumes were a bad thing either, but your argument implies you
require costumes to enjoy the game more.
Costumes are fun but far from necessary and barely a selling point.
Realistic graphics have never stopped people from making character/costume mods before. See Steam Workshop.
Medzy wrote...
>Implying boosting your friend with a rocket launcher to blimp in the air is a bad thing
You're raising some good points, my friend.
I was looking at it differently. I can give you this one.
Rocket launchers are always fun.
Medzy wrote...
So you want ever game to look dull, boring, washed over with brown and grey?
Good to note that Mickeal Bay is your favorite movie producer.
I'm not saying its better or that I want it to look like that.
Again, its a
parody of realistic sim games which have the same kind of graphics. It's meant to look like that.
Medzy wrote...
>hasen't even heard it
if you have heard the walk sound effect in amazing frog, you'd know.
I have heard it actually. [size=10]Game Grumps.[/h] It's neat. Not selling-point neat.
Medzy wrote...
It's not that that is pissing my off, it's just that nobody wants to explore games, and goat simulator just cashed in on it by releasing it on PC.
Amazing Frog tries to bring back color, goofy wacky adventures and goals set by the PLAYER.
Goat Simulator just makes everything grey, gives the player objectives and a single player only experience.
Just because Goat Sim is similar doesn't mean it ripped off Amazing Frog[size=10]?[/h].
This argument would have ground if Amazing Frog[size=10]?[/h] was on PC but its not. It's on Ouya.
Amazing Frog[size=10]?[/h] is a wonderful game and I agree more people should know about it, but you can't be upset that nobody is playing a game on
a system that nobody wants or has.
And I already touched on the graphics and objectives above.
[size=10]Although I do agree- no co-op is shit.[/h]
Medzy wrote...
Amazing Frogs has secrets and subtle hints of secrets at almost every corner, taunting the player to work HARD as shit to find them with your friends.
Goat Sim has plenty of secrets. Satan Goat, Robot-in-a-box, etc. I haven't played it so I can only touch on secrets I've heard of or seen in videos.