Medzy wrote...
But you haven't played Goat Simulator, and you implied you haven't played Amazing Frog. AND you're making it sound like you have played both a bit.
Sorry for implying that.
Medzy wrote...
You're saying you know for a FACT that costumes aren't a selling point, meaning you've experienced every costume and helmet in Amazing Frog.
No, I'm saying that from past experience having played about 80million games with all their costumes and shit,
costumes do not make a game.
Medzy wrote...
That isn't experiencing a game! That's like not buying a game because GT gave it a 3/10, or buying the Last of Us just because the Dorito Pope gave it a game of the year.
Even if you're just ripping my argument, you haven't played it! I've played both games, and Goat Simulator feels like a souless cash-in compared to Amazing frog!
You don't necessarily need to have played either game to argue any of the points I originally made against you. [size=10]'cept maybe firearms but I already gave that one to you.[/h]
My point on optional objectives is simply obvious. A person who hasn't even played a video game could tell you that if its optional, whats the point in bitching about it?
Costumes I base on past experience, costumes in video games have been the same idea for as long as they've been around.
I don't need to play the game to see the graphics.
I don't need to play the game to see the physics.
I don't need to play the game to have heard the walking sound effect either. [size=10]The magic of Youtube.[/h]
In the end, I'll say again- Why can't both games just coexist? Why does there have to be bitching?