AzureKaos wrote...
My mistake. I hadn't realized replying twice would merge the two posts even if there was a short time between them.
It doesn't merge them, it ends up as two separate posts, which I don't allow in this section.
AzureKaos wrote...
I used the term "add-on" without providing any context but it's an extra bit of code that's optional
Wrong. It's not optional, you don't really have any say in whether or not the product has DRM. That's up to whatever company publishes the content.
AzureKaos wrote...
However, when it comes to piracy of a book or something other than the latest PirateBay news, no one hears about it. Which isn't to say it doesn't happen but I feel that the focus is being shifted towards the internet because of how much easier it is to pirate something if it's digital.
Oh yes, piracy is definitely associated with the internet. However, piracy is *not* the same as claiming ownership of something. By pirating a movie or a game you do not claim that you created it, nor would you be fooling anyone by saying you did.
Nyara❤ wrote...
The unique problem with DRM is that you need to connect to Internet to being able to use your purchased product.
Wrong.
"Always-online" is a
type of DRM, but it is by no means the only. For example,
CD keys are a form of DRM that have been around forever.
Nyara❤ wrote...
The unique method that works against piracy is actually using consoles who are hard to emulate and deconstruction, while making OSs without relevant exploits. Hyper sized games are also a good deterrent for piracy on most the world, though they are also a deterrent for digital purchasing.
I'd actually say that lower price points and ease of acquisition for legitimate purchases works the best against piracy. I've almost stopped pirating games entirely since Steam and praisethelordGabenandhissales happened.
Nyara❤ wrote...
while making OSs without relevant exploits.
I'm not sure you've ever designed an OS before but um... yeah, good luck with that.
Nyara❤ wrote...
1. Information must not be collected without your authorization. Things like "you brought certain game" or "you registered your account here" are
not authorizations. All you accept by doing those things are accept the rules of the community of turn, or in nuts, you will respect their laws and they will respect yours.
2. Information request should
never include extortion, pressure, unrelated benefits nor anything similar. This include things like "you can't access to our service if you don't accept we're gonna spy you all the day ;)".
3. If you accept to give your information because you truly believe they will make a good use of it or you don't care, then you must also have the option available anytime to stop giving more information. If it is a program, then you can uninstall it from your life, for example. If it's a page, then you can set the option back and end with that. Though I think it's fine that your previous information given can be irreversible if company wish so, but you still should have the right to hide it from public at least.
4. Information request should never use things like "click accept here", never. An authentic authorization only comes when the user wants to give that information, and that can be done in non-obligatory menus, so you don't bother or trick nobody. Small suggestions can be done, though, but they must
not spam or stalk you.
5. Legal enforcement have the right to request and force agreement anytime they have valid and public reasons to do so. Communities have right to force request to see certain information for moderation tasks, but those process must be public to the userbase at least (the content itself not necessarily).
If you think about it, it's
frikking exactly as right to information works in the physical world. We call it fraud when it isn't accomplished like that. There is not any reason why in the digital world must be different except of course companies massive lobby to prevent it and people not requesting it because disinformation and some just don't care.
Note: Basic Internet protocols are fine, like knowing your IP, navigator, flag, OS and so. It can even be expanded a bit. Though program must still not be ghostly and must have an uninstall.
Oh... oh boy.
You do realize your point #3 invalidates points 1, 2, and 4? If you don't like that a program or web service is collecting your information, it's really as simple as not using it. It is... really that simple. When people were in an uproar that Facebook was cataloging their profile information I was in disbelief. This is information you voluntarily added to your profile. I support privacy, but here's the thing:
If you put information on the internet, people can see it.
It's the essence of trading something you have for something you want. In this case, you want a service or program but they want your information for market research. If you don't like that, don't use it.
Real life is no different. If you have to apply for a job, credit card, passports... you have to give them lots of information. There's no fraud here. Nobody is forcing you to get these things.
In any case, this is also waaaay off topic now. If you want to argue privacy standards on the internet, why not make a topic about it?