(Off topic hint... in case you wanna give GG another shot sometime ;o)
She does Meglomania ever 25%, as in... 75%/50%/25%...
As for dodging that BS of a move...
Ill Try and Illustrate where to stand xD
- -
- -
X (you) - - Y(I NO)
You basically just run to the back of the screen and stand there... the attack will completely miss, dont move until its gone!
Next;
- -
- - - -
- - You - - I NO
This one is a little more complicated, as you need to stand under the arch, and then slowly walk forward as the move progresses... just a slow walk will do, and once its done, if you time it correctly, you can get a free hit on her...
Finally;
- - - - - - -
- - - - - - -You - I
- - - - - - -
This is the "hardest" one... although still easy... Just wait till the "DANGER" stops flashing and the move is about to go off, and just double jump... thats all there is to it, besides getting around her boss powered overdrives... but I hope that helps!
Also, yes... GG art is AMAZING... He draws with such style that the art book prolly worth just as much as the game!
I've found dustloop to be very unfriendly to noobs though... they kind of have an assumption that you are already skilled in 2-d fighters which someone who picked up the game just for fun and the cool art, might not be so skilled in the genre.
DL is GREAT once you get the hang of the game and have people to play with and have practical combos... but you have to figure there will be 10 button mashers for everyone 1 "skilled" player... Especially in a kind of niche game like GG.
Plus I figured I'de just toss a lil help out there in the off chance he thinks of it if hes playing sometime...
:)
*So sorry for being offtopic! but at least the games are similar!*
Any news if BB will be multi-platforum like GG:AC was? (Not that im supporting Wii motes + one of the most finger destroying 2-D fighters go well together... Just wondering what Sammy/Sega was doing on that front?
Just so that everyone who cares knows, BlazBlue was rated 7.75 by Game Informer, 9.0 by PSN magazine, and 9.4 by IGN.
http://ps3.ign.com/articles/998/998814p1.html <=== IGN
Damn, this is a really detailed description of a game I've seen on forum for a while. I'm a little tight on cash right now so I'll be picking it up a bit latter in time.
If anyone gets their hands on the digital art book I hope your kind enough to share it with us/me if it ain't too much of a hassle.
Got it the day it came out. Haven't had much time to play though so I've only done Ragna and Jin's Arcade mode so far. V-13 is a fucking bitch and a half to kill. But unlimited Ragna is SO fucking sweet. Too bad it's only for versus mode.
I've also got 98% on Arakune's story mode but I can't get the last two percent.
And I really wanna finish cau . th . wa . he. ta ks. s. co ple ly. fu ked. up. nd. in red bly. an oy ng. BAhahahaAHhHAHAaahahAAAHHAHAHaaaAA!!!
If you've played as him then you can probably read what I just typed. Seriously, it's crazy.
But I do love this game. :D
Somewhat. He's really slow, so I find it easy to defend against his attacks.
However, when he does hit, and when he combos, it's ridiculous. He deals massive damage, to the point where he can kill you in a single well-done combo (when you barrier burst, he can counter, do a wide slash, and do his DD).
Example of his combos.
Oh, and I'm enjoying playing Noels online with my Noel, because most of them just spam D, and it's easy to defend and juggle them :P
I actually managed to see several people at the community college I go to play BlazBlue, and heck they were killing eachother in the game like no tommorrow lol. The background looks awsome for sure.
It definetly reminds me of playing Guilty Gear in the arcade.
Anyone have any tips for Jin? I want to play with him but I keep spamming his projectiles. I can't get any good air combos going.
It definetly reminds me of playing Guilty Gear in the arcade.
Anyone have any tips for Jin? I want to play with him but I keep spamming his projectiles. I can't get any good air combos going.
Start watching from around combo4.
The main problem with playing Jin, I've been noticing, is that he has pretty much no attacks in which he is "safe" afterwards. By unsafe, I mean that most of his attacks are blocked, he can't immediatly block afterwards, leaving him open to rape.
It definetly reminds me of playing Guilty Gear in the arcade.
Anyone have any tips for Jin? I want to play with him but I keep spamming his projectiles. I can't get any good air combos going.
Start watching from around combo4.
The main problem with playing Jin, I've been noticing, is that he has pretty much no attacks in which he is "safe" afterwards. By unsafe, I mean that most of his attacks are blocked, he can't immediatly block afterwards, leaving him open to rape.
Yeah but fighting Jin is still really annoying as hell...damn all his iceness!