You bring up good points but let me go through some of them.
lollercookiez wrote...
People used to hack the game offline to get extremely geared up, and then bring their character online.
This was true for Diablo. Not Diablo 2. Offline characters were strictly offline. Not once in all my years of Diablo 2 did I run into something like that.
lollercookiez wrote...
But Diablo 3 is an MMO.
That can be argued based on what you consider and MMO to really be. Diablo 2 had lobbies for games with a max of 8 players. Do you consider Spiral Knights an MMO? How about Team Fortress 2?
lollercookiez wrote...
However, with the new auction house that Blizzard is adding, it does become a huge deal. Real money is involved now. Not just the in-game currency, the real, cold, hard cash. For those who don't know, D3 adds a new auction house where people can buy items from other players with real money. If people could hack like they did in D2, it's going to cause a big issue. All these hackers would bring in their epic gear from screwing with the single player game, and then bringing it to the market to sell for a pretty penny. It's going to be mess.
Yep. Everything is right about this one. Blizzard's excuse for this was "The players were just going to do it anyway". Oh? What's your excuse for not doing the same thing to World of Warcraft then?
lollercookiez wrote...
But, I really don't think Blizzard should just limit people to playing online. I'm pretty sure that there are people out there who have really crappy connections, making it hard to stay connected. They need to look this over to try and balance it out properly. Perhaps you can have some offline characters for lan and single player, while another set of characters solely for online player.
Simply put, Diablo 2's system. As a follower and fan of Diablo since the first game came out this really hits me deep. When it was announced I was sure I was gonna buy it. I was certain it was gonna be even better than 2. Now I just get dissapointed more and more with everything they reveal.