JackAsian wrote...
all i have to say is that if you are going to complain about a stand alone rpg about being to linear, get a mmorpg. i really dont mind that they are doing things slightly different. mmorpg's didn't really exist then, other than runescape in the 90's, so having an adventure while doing things on the side was the norm.
now that mmorpgs are out and about with gusto, why make a game with sidequests and adventure for a non-online game when you can go all the way with mmorpgs. if i was square, i wouldn't want to put too much effort in sidequests for a rpg nowadays and save it for mmorpgs (and make a better ffxi).
also, not every rpg story ever told, especially if from square, needs to be set in a mediaval (sorry if misspelled) fantasy world with old british accents, dragons and other mythical beasts/creatures (elves), and a standard class system. magic, or mages, doesnt always have to naturally exist in a rpg world. not every rpg needs an excalibur that is a sword. i, however, would like it to be because i dont want it to lose its meaning later in life to where excalibur becomes a word that loses its original meaning and story and just becomes a word that means "legendarily awesome"
all i can say is have an open mind and dont become prejudice to new ideas just because they might ruin your childhood dreams and do things differently to the way you are used to play. its called change for a reason, not exactly evolution, but not a degradation (if thats a word)
one more thing, ffxii battle system is just a the same thing except you can MOVE and some things are automatic so you can have preset strategies. just because you are givin the liberty of movement on a battlefield automatically means you can run around flailing your sword around like a naked retard in a candy store. its just movement with your normal rpg gaming to make entering, escaping or avoiding a battle easier and more streamline, i dont need a flashy intro in every battle, especially if its a stupid goblin or hare (i decided on day to level up to lvl 10 in the evil forest of ffix one time) and a results screen to see the the 12 gil i won and my spoils that i didnt get because it was needless battle.
to tell you the truth i have never played a mmorpg before and i just wont (yet) because there are people i know who just want to do willy nilly and not enjoy a good story, or even just a good small adventure in a castle or cave. and besides, i have smash brothers, call of duty, and even checkers if i wanted to have fun with friends. dont stick to
i really dont feel like posting more, but i will post more as the argument becomes a flame. lastly, if anyone has read this far, this is purely opinion and dont take everything i typed to. seriously or I WIN. remember rule 14 (no i dont go to 4chan i just remember some rules of the internet) unless you are merely stating a rational opinion or argument in a respectable manner, then i will listen, or read, respectfully.
Woah there. First of all, are you raging or supporting rpgs? I really can't tell.
Also, the part where you say minigames are useless and should instead be invested in multiplayer games. I completely disagree. I for one love minigames. Gives you more content to the game, plus, if done right, they can make the game so much more enjoyable. + replay value
And also, regarding the flashy intro to battles. Which game are you refering to?