just thought id post this up here too
Fact:
Gameplay:
- BATTLES AND EXPLORATION WILL BE COMPLETELY SEAMLESS!!!!!! (awesome as hell, i know), but if you go from a major area to another, it will have load times, but its really good anyway. Tetsuya Nomura is trying to get the team to find ways to make it even more seamless.
- the world is open ended, where you can travel to everywhere you can see except for the mountains. Even if theres a set of stairs in a building or on the sign boards (where people use to replace the pictures on the boards) which are insignificant, you can just go up there for the heck of it, or for the view maybe ;D its THAT open.
-you can use a car, but its only limited to some areas, as the rest of the world isnt as developed.
- there will be an airship in the game that you can use in the open world.
- Battle system will be like Kingdom Hearts, but with a mix of final fantasy (no idea what that means)
- Battle system is said to be unbelievably cool (I assume thanks to animation and destructible environments)
- Environments are destructible (to a limit i believe)
- Game is being developed mainly by the KH and FF7: Advent Children team, with Tetsuya Nomura directing it.
- Party members will be AI controlled (possibly like KH)
- enemies are shown in the world and you engage in combat seamlessly, however, there are invisible enemies that do appear out of nowhere to ambush you (making it partially random battles too)
Graphics/sound:
- Visuals will use dynamic lighting as seen in:
The Elder Scrolls IV: Oblivion (earlier version)
Crysis
Fallout
- Thanks to dynamic lighting, environments and graphics will look SUPER realistic
- Places around the world will replicate real-life places, shinjuku is modelled in noctis's kingdom, and in a screenshot an oil-station in america (Dont ask me which, i've not been to america) was modelled in the game.
- Clouds will use real physics calculations (i assume smoke from explosions and fires as well, or it might just be limited to clouds in the sky)
- dynamic lighting means very realistic and awesome looking scenery and enemies during the night or sunset.
- Music will be done by: Yoko Shimamura, the composer for KH series as well as the earlier Parasite Eve games. I have high hopes for the music =p
- In-game graphics at the moment are close to cutscene quality, and nomura says that the team is fully focused on making it even better.
Character:
- Character designer is Tetsuya Nomura, who has been designing characters for Square since Final Fantasy VII (where he made a major success) and has been designing characters for all final fantasies since then; he also directed kingdom hearts and FFVII: Advent Children.
-Noctis Lucis Caelum:
--- Tetsuya Nomura stated that Noctis is actually a shy but kind-hearted guy. He tries to compensate for his shyness by acting cool (as seen in the trailer when he was talking to stella).
--- No, he isnt anywhere close to some emo boy that the trailers seem to depict, hes much more deeper than that.
--- can summon swords/spears/etc. Blue rune appears when he summons his weapons.
-Stella Nox Fleuret:
--- Will be the first heroine to stand out amongst all previous FF female heroines
--- Extremely wealthy, shes the heiress of her country, a princess.
--- Despite wealth and status, she is modest, kind, and polite; but she has a strong will and is very direct, a hint at her proper upbringing (I wuv her ~<3)
--- Seems to have the same powers as Noctis, but her rune is bright golden. Her main weapon is a flueret, a type of rapier.
Story:
--- Nomura stated, unlike previous final fantasies where the story focuses on the world, in this final fantasy, the story is more human. It focuses on the characters, their relationships, their emotions, their experiences, etc.
--- This will end as a tragedy, as hinted by all the shakespear quotes in the trailers (where most if not all his famous stories are tragedies). e.g: "There is nothing good or bad, thinking makes it so" a quote from Hamlet: Act 2, Scene 3 (if i remember right)
--- Nomura stated that this story will be somewhat like Romeo and Juliet. He joked that we will all still be crying about the ending 1 week after completing the game
--- Nomura also stated that he did not make the story a tragedy for the sake of it, its because it is the only way the story could be told. He doesnt want the gamers to regret playing the game ;_;
Speculation (this is NOT fact):
- By shakespearan tragedy, i believe either Noctis, Stella or both will die at the end (Noooooo)
- The battle system is probably KH style with Final fantasy attack names/summons, and FF7: Advent children animation. Maybe destructible environments can be used as weapon.
- I believe when nomura said that stella would be the first to stand out as compared to previous FF heroines is probably that she is the only heroine that will never be the player's ally, OR will just be a boss fight but may be an ally at parts of the story or at the end. <=== self speculation
- Whether or not this game will hit the Xbox360 is UNCONFIRMED, but i wish it wont. Not because im a PS3 fanboy, but because I dont want FFvXIII to get cut down because of space issues (ala FFXIII) and ruin it completely. Yes, i hate you 360, give me back my final fantasy 13. If they do not intend to cut down on content and yet release it on the 360, enjoy switching between 15 DVDs while exploring the world/progressing through the game, so much for seamless gameplay
Screenshots!
Copy the above image URL and open a new window for it. After the server upgrade the image seems to be screwed up
You can tell that lighting is dynamically renderred in this behemoth fight. Its at night so the rest of the behemoth's body is pitch black, you can only see the face and the fore-legs because of the lamp post (which probably can be destroyed, rendering both of you blind xD)
thats the scenery in the game world, and thats a gas station right there xD graphics look beautiful to me atm, and they still intend to improve on it.
DISCLAIMER: screenshots shown above didnt have the UI shown or any party members. They are ALREADY in teh game, but square enix decided to remove the UI and party members and everything that wasnt previously formerly announced before the interview was held. Thus, the actual game would have more UI and well, party members =p