Going back to what was said earlier about Left 4 Dead being similar to Zombie Panic. After playing ZP I can say that zombies and guns are the main similarities and thats about it. L4D sends you running from point A to point B like a single player campaign, while ZP uses an arena like normal multiplayer. In ZP weapons and ammo are spread across the map first come, first serve, generally meaning you get stuck with a little ammo for the pistol and a melee weapon. L4D you get your pick of weapons and enough ammo to get you where your going. And of course, their is the differents in zombies. L4Ds fast moving low health horde with (player optional) bosses, compared to ZPs slow moving regenerating high health player zombies. One of the bigger differents is in respawning. In ZP, you die, come back as a zombie, kill your former comrades. In L4D you stay dead till your friends make it to a checkpoint, assuming they can make it without your firepower.
im really lookin forward to this game not as much as some others but its valve and it's gory and there's zombies and guns and 1st person view and it's co-op and a cool after death system so there is just a little bit of promise.
y would it matter AHSHE? Do u mean like after game content like retarded costumes? its a valve game so it wont need it
No time your wrong all 360 games have bonus content... for the xtra money they dont need but...only for the 360 cause that's what Microsoft does...and i would be like more weapons or more areas or bonus bosses secret stuff...