Ruiisu wrote...
So, I just got the game today, and I have a couple a stuff to say.
I am a huge fan of the Metal Gear series. I've played all of them except for Metal Gear Solid Portable Ops. In fact, this month i finished MGS2 on Extreme and MGS4 on Big Boss, as I wanted to review Raiden's story and stuff before playing MGR.
I started it today on the Hard difficulty (I'm in the first boss fight) and I have good and bad stuff to say about this game. What I will say is based on what I've played so far.
First of all, I will not talk about how they switched from stealth to action. They changed to "Rising" instead of "Solid" for some reason..
As an action game, it ia awesome, although the controls are a bit tricky. It is fast, badass, has nice music, an upgrade system, nice combos, epic momments, etc. Thumbs up for being a nice action game.
As a Metal Gear, it is the worst I played. It doesn't have that Metal Gear feeling that I was used to, the story doesn't feel "deep" or complex or emotional to me. And I haven't seen any connection or reference to other events or characters from other Metal Gears so far.. Iven though i knew this was going to be a "not so good" Metal Gear, I was disapointed.. But who knows? It may surprise me after I play a little more..
Kojima stated in an interview that Solid stands for the 3D graphics in the MGS series, moving from the sprites of the MSX. Rising is used to explain a whole new different game and genre just like Metal Gear Acid did.
Keep in mind that Metal Gear Solid: Rising was cancelled and this game happened, Platinum Games had about a year to fix everything and make a game out of it and they did a hell of a job. MGR is about lightning bolt action, MGS is stealth oriented.
There are references to other characters but mostly through codec calls.