Dirty wrote...
Is this game worth it for the custom games alone? I don't really like the core gameplay because online competition with RTS is insane if you don't play the game at least a couple of times a week.
But spent countless of hours playing custom games in Warcraft 3.
Well you are going to run into troubles there, Custom games are not going to be as big as they were on WC3 or SC1.
Read up on it at Team Liquid
http://www.teamliquid.net/forum/viewmessage.php?topic_id=139745
and
http://www.teamliquid.net/forum/viewmessage.php?topic_id=127066
IskatuMesk wrote...
...
- There is NO local hosting on battle.net 2.0 and probably won't ever be.
- You can only have 5 maps or "mods" (which aren't even mods) on Battle.net, anything else you've got cannot and will never be multiplayer unless you sacrifice an existing project.
- You have a 20mb global limit across everything and a 10mb limit individually.
- The editor censors whatever Battle.net censors and refuses uploads. "Suicide", "God", and "Blow" are amongst the words that - even if only contained in editor-related strings - will prevent you from ever playing your map online. Starcraft 1 was rated M on release and Sc2 will be rated T on release. Blizzard was not liable for any obscene content on custom projects until they introduced this system. Hot Coffee, anyone?
-People have the ability to make some pretty crazy custom games on SC2, but blizzard has made it to be pretty ridiculous to actually get people on BattleNet 2.0 to play them.