g-money wrote...
That was an impressive example of 4pool. God, those lings steamrolled the Terran base.
As for protoss, sometimes I go double gate and place them close enough to block the entrance way with a gateway and block the gap with two zealots and a probe.
I know. It's the reason I love StarCraft so much. I'm a terrible player myself and I only ever play casually with my friends, maybe a few games a year, but watching games like that just puts me on the edge of my seat, and deepens both my love for the game, and the limits these guys push the game to. Blizzard has stated many times that some of the strategies/things people think of (mutalisk stacking, stop lurker bug, etc) were never intended, and that the game was never meant to be played at 300-400+ APM (Actions Per Minute), like it is.
For some back story on that game:
Just a week before that games was the final for a team league (Proleague). Jaedong (the Zerg) made it to one of the last games, if he beat Fantasy (the Terran), he would have made it to the final match, and whoever won the final match would have won first for the season. The map was Neo Medusa, and Fantasy did a BBS (Barracks-Barracks-Supply) rush in the center of the map. Jaedong didn't spot it in time, and lost the game, and his team lost.
The game posted above is the second game in a best of 5 between Fantasy and Jaedong. Jaedong won the first game straight up, and was probably pretty angry/wanted to get Fantasy back, so he 4 pooled, and cheesed Fantasy much like Jaedong was just cheesed the previous week. Jaedong also went for fast lings (though no 4 pool)in the third game, and won the series 3-0.