Rbz wrote...
doswillrule wrote...
It's interesting that you baulk at that, Zaff: we don't have a problem with it in TV or movies, so why with games?
I think making your player char attractive holds for men as much as women, unless you're setting out to be as ugly as possible. If it's a fantasy world why not have fantastical standards of beauty, etc. That said, installing DA Redesigned, I mostly chose 'lore' renovations, rather than beautification ones. There's a line where it infringes on the realism and relatability of the world.
Implying I'm being antagonistic in any way, especially with highlights.
Wasn't, just thought it needed addressing.
Rbz wrote...
doswillrule wrote...
Stunningly accurate analysis, as ever.
I got what I wanted. Admitting the truth is not sarcasm.
Zaff wrote...
(unless theres lesbian romance, loldragonage)
This guy knows what's up.
I do gravitate towards lesbian romances if they're available, sure, but they aren't ever hot (with DA character models that's especially difficult). Fem Shep/Liara was good because of the emotional relationship they established; the Normandy scene at the end of LotSB constitutes one of the best moments in the series. Equally, most of that is available to a male character, and I've played Male Shep/Liara too. His voice acting comparatively ruins it.
Maybe part of me expects that they'll be hot even though I know they won't be, but mainly it's just that factor of being something different, something unusual in the wider media. If you have romances in a game, and you have two options, gay or straight, why not explore them both? Why do I go for lesbian first? Same reason I go female first. Something different.
Uzumaki101 wrote...
This. It seems that in almost every game i've played, the female is considered as less powerful in almost all terms compared to men.
Keep in mind that men like challenges. They, almost all the time, like to be put in a disadvantage and, in the end, prove everyone that they can still win even with that disadvantage. Makes you feel more "macho".
I dunno, but I guess that feeling of playing a less powerful being, then being able to overcome all odds, be more powerful than any male counterpart there is, is part of a mental challenge I've set for myself.
In terms of me writing an article, this is a bit of a minefield. I agree, there is something about being perceived as weaker and then levelling up and dominating a game world that - in a narrative sense - makes the whole experience more enjoyable. But it's easy for that to cross into a mindset that women are weaker, therefore the personal sense of challenge and satisfaction is greater. Is it 'the game world is sexist and I'm beating it', or does it feed into the player's own notion of gender roles?