http://www.siliconera.com/2014/03/31/bravely-defaults-success-west-making-square-enix-rethink-jrpgs/
This is hilarious. Squenix president admits that casualized, mass market appeal garbage is garbage.
>Bravely Default, a jrpg meant for core jrpg japanese audience
>Good game; fun as fuck
>FF13
>Linear, streamlined, "Lightningu is mai waifu" trash
>Shit game
Brings a smug tear to my eye.
King Squenixtard wrote...
“For example, in the past, when we developed console games with a worldwide premise, we lost our focus, and not only did they end up being games that weren’t for the Japanese, but they ended up being incomplete titles that weren’t even fit for a global audience.”
Matsuda continues, “On the other hand, there are games like the JRPG we made for the Japanese audience with the proper elements, Bravely Default, which ended up selling well all around the world.”
“With that in mind, and all of the collective fans, there’s a sense of mass, which loses the image of a niche market,” continues Matsuda. “For the new games we’ll be developing from this point on, while this may sound a bit extreme, we’ve been talking about making them as heavy JRPGs. I believe that way, we can better focus on our target, which will also bring better results.”