scrubmycar wrote...
Noutakun wrote...
You can, but I wouldn't really call that openly available to everyone, lol
That is the very definition of being available to everyone, just at a $40 price tag.
The game is well worth the $40 tag in the minds of many hardcore MOBA players who have yet to receive an invite from Valve, though most of them probably have already gotten in one way or another.
My stats:sitting at 386 games played and 51.6% win rate. Haven't played much for the last 2 months, maybe around 30 games in total.
GPM is a pretty good indication if you are playing a carry, but doesn't matter for other roles (I would even argue that it is counter productive). Hard to imagine a CM/VS getting high GPM since aren't suppose to be last hitting. All their gold pretty much goes towards courier/sentry/observers.
I guess 40 bucks is worth it right now since it's gonna be F2P in the future, plus I heard buying the key rewards you with extra stuff.
But I wouldn't say it's worth it for most people who are
new to DotA. Since the Tutorial and Coaching system still isn't implemented, I kind of pity them that they have to go through what most players of DotA had to. I'm sure 80% will be turned away by the complexity of the game and (I hate to admit this, since I'm guilty as charged) the stupidity, aggressiveness and overall attitude of most of the community towards newbies.
Still, dieing repeatedly is the greatest experience to learn DotA, and in any game, for that matter. So those who recognize this will undoubtedly learn faster than those who continuously wine that they die numerous times throughout numerous games.