umnut wrote...
do these guys know what a reboot fucking means??? It's not a goddamn reboot if these guys say it tells the origin of the character, unless it's set in an alternate universe
Why can't a reboot tell the origin of a character? I recall Star Trek doing that, and quite successfully, too. I do not, though you may, know for an absolute fact that DMC is or is not set in an alternate universe, and as such, many possibilities lay open.
That aside, we know very little about DMC, so judging the game and it's developers at this stage after a single 2 minute trailer, and largely for the appearance of the character, for that matter, is rather crass. The story may very well be fantastic, the gameplay could be far above all other DmC games, and the artistic style of Dante may be explained. However, we are both working off of speculation.
Stagnation was a rapidly approaching problem for the DmC series, and Dante was also prone to this issue. After 4 games of dealing with Dante you know what he is going to do next. Though this may immediately seem like a positive trait, I like to think of it as akin to knowing where enemies spawn in a game; soon you start "going through the motions" and lose all real emotional feeling towards the person or situation. Claptrap is an excellent example of this phenomenon.