PumpJack McGee wrote...
-A scanning feature to tell you a wild Pokémons stats and personality
before you had to catch the damned thing.
Might well ask for a "press x" to win mode. Sure it'll make the game easier, but it takes out the fun of hunting for the right pokemon. They're putting in an option to let you see how many EV's you've earned during or after a battle which makes getting into the meta game easier.
-Running/faster movement right from the get-go. Rather than spend about the first quarter putzing around like a schmuck.
I agree with this, but GF has been giving the running shoes pretty early on in the game to adress this issue. They've also added 8way movements...which is a decent improvement.
-Larger movesets (up to 6) according to level. Be able to have five moves once you get to level 60. And up to six moves upon level 80 or something.
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That would break the meta game and make it less balanced.
-Eliminate HMs. Have Pokémon able to do that overworld stuff without having to take up a move slot.
It's a pain in the butt at most, but usually an issue that can be ignored pretty easily. Not to mention that attacks like Surf are pretty awesome on their own.
-Make single-player a little more compelling. Improve story further. More emphasis on exploring/adventuring.
I agree with you on that. You can tell that they tried to do something with the 5th gen in terms of story, which was good, but exploring and having a non linear story would be awesome.
Combat/tournament play has been pretty much perfected since the third generation.
But that's wrong.
-Make the league optional. i.e. Don't need badges to explore the world.
I don't want linearity, but I don't agree with making badges optional. Pokemon is still very much and RPG that's constantly changing little things about itself to improve.
Let's not fuck it up by turning it into WoW or something.
-Make the gyms/elite four tougher. Improve their AI to try and trip people up with more human tactics. They could gather data from tourneys.
That I can agree with. I've played Black 2, and the AI was a huge improvement over the 4th gen's AI. Having something like a NG+ would make the games a lot better. I know that B/W 2 had keys that could increase or decrease the difficulty you can transfer to other people after completing the main story line but those really only benefited those who bought 2 copies or had friends who just bought their copies.