kickiluxxx wrote...
I'm trying to build an infect deck with cheap creatures that I can just pump up. It's a bit difficult but I really want to try using this. So far it goes like this
Mono-green Infect
4x Glistener Elf
4x Viridian Corrupter
4x Blight Mamba
4x Necropede
4x Ichorclaw Myr
4x Wild Defiance
4x Titanic Growth
4x Giant Growth
4x Mutagenic Growth
4x Nature's Claim or Rancor (
depending on me opponent)
20x Forest
I really welcome advices and suggestions
Rancor is better already, between Nature's Claim and Rancor. Rancor I think is an automatic 4-of. It's an excellent card, and I cannot think of a reason to even take it out. Nature's Claim is totally a sideboard card. Much, much, much, more situational
And you only need at least 12 creatures with Infect in the Hyper-Agressive version. Much more makes it so you get more dead draws. Replace at least 4 of your creatures with pump spells and it should be good enough, but I would probably cut 6. My mono-green had 14 creatures, and it was consistent. In fact, technically, it only had 10, but I also ran Inkmoth Nexus, the colorless land that can turn into a 1/1 infect creature with flying, and anyone who used that in the infect deck would describe it as the best creature in the deck. It was a 4-of in most lists I saw.
I'd say probably cut the Viridian Corrupters and 2 either Necropede or Blight Mamba.
Also, Apostle's Blessing was made for this deck. all your creatures are fragile little 1/1s, so being able to protect it, or even give a relevant protection to make it unblockable, is vital. Plus, since you're running Wild Defiance, it sets that off, too.
If you wanna see mine to compare, I can show you, but I've recently spalsh black and blue to it. It's still mostly Green, since the blue and black are only for certain other infect creatures I like better.